isle/LEGO1/mxdirectdraw.h

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#ifndef MXDIRECTDRAW_H
#define MXDIRECTDRAW_H
#include <ddraw.h>
#include <windows.h>
extern BOOL g_is_PALETTEINDEXED8;
// SIZE 0x880
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class MxDirectDraw
{
public:
typedef void (*ErrorHandler)(const char*, HRESULT, void*);
//size 0x0c
struct Mode
{
int width;
int height;
int bitsPerPixel;
int operator==(const Mode& rMode) const
{
return ((width == rMode.width) &&
(height == rMode.height) &&
(bitsPerPixel == rMode.bitsPerPixel));
}
};
//size 0x17c
struct DeviceModesInfo
{
GUID* p_guid;
Mode* m_mode_ARRAY;
int count;
DDCAPS m_ddcaps;
void* a_178;
~DeviceModesInfo();
};
private:
BOOL m_bOnlySoftRender;
BOOL m_bFlipSurfaces;
IDirectDraw* m_pDirectDraw;
IDirectDrawSurface* m_pFrontBuffer;
IDirectDrawSurface* m_pBackBuffer;
IDirectDrawSurface* m_pZBuffer;
IDirectDrawSurface* m_pText1Surface;
IDirectDrawSurface* m_pText2Surface;
IDirectDrawClipper* m_pClipper;
IDirectDrawPalette* m_pPalette;
PALETTEENTRY m_paletteEntries[256];
PALETTEENTRY m_originalPaletteEntries[256];
SIZE m_text1SizeOnSurface;
SIZE m_text2SizeOnSurface;
HWND m_hWndMain;
HFONT m_hFont;
BOOL m_bIgnoreWM_SIZE;
BOOL m_bPrimaryPalettized;
BOOL m_bFullScreen;
void* a_850;
BOOL m_bOnlySystemMemory;
BOOL m_bIsOnPrimaryDevice;
ErrorHandler m_pErrorHandler;
ErrorHandler m_pFatalErrorHandler;
void* m_pErrorHandlerArg;
void* m_pFatalErrorHandlerArg;
int m_pauseCount;
DeviceModesInfo* m_pCurrentDeviceModesList;
Mode m_currentMode;
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public:
__declspec(dllexport) int FlipToGDISurface();
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__declspec(dllexport) static int GetPrimaryBitDepth();
__declspec(dllexport) int Pause(int);
MxDirectDraw();
virtual ~MxDirectDraw();
virtual BOOL Create(
HWND hWnd,
BOOL fullscreen_1,
BOOL surface_fullscreen,
BOOL onlySystemMemory,
int width,
int height,
int bpp,
const PALETTEENTRY* pPaletteEntries,
int paletteEntryCount);
virtual void Destroy();
virtual void DestroyButNotDirectDraw();
virtual const char* ErrorToString(HRESULT error);
private:
BOOL CacheOriginalPaletteEntries();
HRESULT CreateDDSurface(
LPDDSURFACEDESC a2,
LPDIRECTDRAWSURFACE* a3,
IUnknown* a4);
BOOL CreateTextSurfaces();
BOOL CreateZBuffer(DWORD memorytype, DWORD depth);
BOOL DDCreateSurfaces();
BOOL DDInit(BOOL fullscreen);
BOOL DDSetMode(int width, int height, int bpp);
void Error(const char* message, int error);
BOOL GetDDSurfaceDesc(LPDDSURFACEDESC lpDDSurfDesc, LPDIRECTDRAWSURFACE lpDDSurf);
BOOL IsSupportedMode(int width, int height, int bpp);
BOOL RecreateDirectDraw(GUID** a2);
BOOL RestoreOriginalPaletteEntries();
BOOL RestorePaletteEntries();
BOOL RestoreSurfaces();
BOOL SetPaletteEntries(
const PALETTEENTRY* pPaletteEntries,
int paletteEntryCount,
BOOL fullscreen);
BOOL TextToTextSurface(
const char* text,
IDirectDrawSurface* pSurface,
SIZE& textSizeOnSurface);
BOOL TextToTextSurface1(const char* text);
BOOL TextToTextSurface2(const char* lpString);
void FUN_1009E020();
void FUN_1009D920();
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};
#endif // MXDIRECTDRAW_H