isle/LEGO1/mxcore.cpp

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#include "mxcore.h"
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// 0x1010141c
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unsigned int g_mxcoreCount = 0;
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// OFFSET: LEGO1 0x100ae1a0
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MxCore::MxCore()
{
m_id = g_mxcoreCount;
g_mxcoreCount++;
}
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// OFFSET: LEGO1 0x100ae1e0
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MxCore::~MxCore()
{
}
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// OFFSET: LEGO1 0x100ae1f0
MxLong MxCore::Notify(MxParam &p)
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{
return 0;
}
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// OFFSET: LEGO1 0x10001f70
MxLong MxCore::Tickle()
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{
return 0;
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}