isle/LEGO1/mxvariabletable.h

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#ifndef MXVARIABLETABLE_H
#define MXVARIABLETABLE_H
#include "mxtypes.h"
#include "mxhashtable.h"
#include "mxvariable.h"
// VTABLE 0x100dc1c8
// SIZE 0x28
class MxVariableTable : public MxHashTable<MxVariable>
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{
public:
MxVariableTable() {
m_customDestructor = Destroy;
}
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__declspec(dllexport) void SetVariable(const char *key, const char *value);
__declspec(dllexport) void SetVariable(MxVariable *var);
__declspec(dllexport) const char * GetVariable(const char *key);
// OFFSET: LEGO1 0x100afdb0
static void Destroy(MxVariable *p_obj) { p_obj->Destroy(); }
virtual MxS8 Compare(MxVariable *, MxVariable *); // +0x14
virtual MxU32 Hash(MxVariable *); // +0x18
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};
#endif // MXVARIABLETABLE_H