isle/LEGO1/islepathactor.cpp

17 lines
382 B
C++
Raw Normal View History

#include "islepathactor.h"
DECOMP_SIZE_ASSERT(IslePathActor, 0x160)
// OFFSET: LEGO1 0x1001a200
IslePathActor::IslePathActor()
{
this->m_pLegoWorld = NULL;
this->m_unk13c = 6.0;
this->m_unk15c = 1.0;
this->m_unk158 = 0;
}
// OFFSET: LEGO1 0x1001a280
MxResult IslePathActor::InitFromMxDSObject(MxDSObject &p_dsObject) {
return MxEntity::InitFromMxDSObject(p_dsObject);
}