isle/LEGO1/lego/legoomni/include/legoracemap.h

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#ifndef LEGORACEMAP_H
#define LEGORACEMAP_H
#include "legoraceactor.h"
/*
VTABLE: LEGO1 0x100d8858 LegoRaceActor
VTABLE: LEGO1 0x100d8860 LegoAnimActor
VTABLE: LEGO1 0x100d8870 LegoPathActor
VTABLE: LEGO1 0x100d893c LegoRaceMap
*/
// SIZE 0x1b4
class LegoRaceMap : public virtual LegoRaceActor {
public:
LegoRaceMap();
virtual void FUN_1005d4b0();
// SYNTHETIC: LEGO1 0x1005d5c0
// LegoRaceMap::`scalar deleting destructor'
private:
MxBool m_unk0x08; // 0x08
void* m_unk0x0c; // 0x0c
undefined4 m_unk0x10; // 0x10
float m_unk0x14; // 0x14
float m_unk0x18; // 0x18
float m_unk0x1c; // 0x1c
float m_unk0x20; // 0x20
float m_unk0x24; // 0x24
float m_unk0x28; // 0x28
float m_unk0x2c; // 0x2c
undefined4 m_unk0x30; // 0x30
};
#endif // LEGORACEMAP_H