isle/LEGO1/lego/sources/roi/legoroi.h

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#ifndef LEGOROI_H
#define LEGOROI_H
#include "misc/legotypes.h"
#include "viewmanager/viewlod.h"
#include "viewmanager/viewroi.h"
typedef unsigned char (*ROIHandler)(const char*, char*, unsigned int);
class LegoEntity;
class LegoTextureContainer;
struct LegoTextureInfo;
class LegoStorage;
class LegoAnim;
// VTABLE: LEGO1 0x100dbf10
// SIZE 0x20
class LegoLOD : public ViewLOD {
public:
LegoLOD(Tgl::Renderer*);
~LegoLOD() override;
// FUNCTION: LEGO1 0x100aae70
int NumPolys() const override { return m_numPolys; } // vtable+0x0c
// FUNCTION: LEGO1 0x100aae80
float VTable0x10() override { return 0.0; } // vtable+0x10
LegoResult Read(Tgl::Renderer*, LegoTextureContainer* p_textureContainer, LegoStorage* p_storage);
// SYNTHETIC: LEGO1 0x100aa430
// LegoLOD::`scalar deleting destructor'
protected:
// TODO: Review 1996 version
undefined4 m_unk0x0c; // 0x0c
undefined4 m_unk0x10; // 0x10
undefined4 m_unk0x14; // 0x14
LegoU32 m_numPolys; // 0x18
undefined4 m_unk0x1c; // 0x1c
};
// VTABLE: LEGO1 0x100dbe38
// SIZE 0x108
class LegoROI : public ViewROI {
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public:
LegoROI(Tgl::Renderer* p_renderer);
LegoROI(Tgl::Renderer* p_renderer, ViewLODList* p_lodList);
~LegoROI() override;
LegoResult Read(
OrientableROI* p_unk0xd4,
Tgl::Renderer* p_renderer,
ViewLODListManager* p_viewLODListManager,
LegoTextureContainer* p_textureContainer,
LegoStorage* p_storage
);
LegoResult FUN_100a9170(LegoFloat, LegoFloat, LegoFloat, LegoFloat);
LegoResult FUN_100a9210(LegoTextureInfo* p_textureInfo);
LegoResult SetFrame(LegoAnim* p_anim, LegoTime p_time);
float IntrinsicImportance() const override; // vtable+0x04
void UpdateWorldBoundingVolumes() override; // vtable+0x18
void SetDisplayBB(int p_displayBB);
static void configureLegoROI(int p_roi);
static void FUN_100a9d30(ROIHandler p_func);
static unsigned char FUN_100a9bf0(const char* p_param, float& p_red, float& p_green, float& p_blue, float& p_other);
static unsigned char ColorAliasLookup(
const char* p_param,
float& p_red,
float& p_green,
float& p_blue,
float& p_other
);
inline const LegoChar* GetName() const { return m_name; }
inline LegoEntity* GetUnknown0x104() { return m_entity; }
inline void SetEntity(LegoEntity* p_entity) { m_entity = p_entity; }
// SYNTHETIC: LEGO1 0x100a82b0
// LegoROI::`scalar deleting destructor'
private:
LegoChar* m_name; // 0xe4
BoundingSphere m_sphere; // 0xe8
undefined m_unk0x100; // 0x100
LegoEntity* m_entity; // 0x104
};
// VTABLE: LEGO1 0x100dbea8
// SIZE 0x10c
class TimeROI : public LegoROI {
public:
TimeROI(Tgl::Renderer* p_renderer, ViewLODList* p_lodList, LegoTime p_time);
// SYNTHETIC: LEGO1 0x100a9ad0
// TimeROI::`scalar deleting destructor'
private:
LegoTime m_time; // 0x108
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};
#endif // LEGOROI_H