isle/LEGO1/score.h

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#ifndef SCORE_H
#define SCORE_H
#include "legoeventnotificationparam.h"
#include "legoworld.h"
#include "mxactionnotificationparam.h"
#include "mxtype17notificationparam.h"
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#include "scorestate.h"
// VTABLE 0x100d4018
// SIZE 0x104
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class Score : public LegoWorld {
public:
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Score();
virtual ~Score() override; // vtable+0x0
virtual MxLong Notify(MxParam& p) override; // vtable+0x4
// OFFSET: LEGO1 0x100010c0
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0058
return "Score";
}
// OFFSET: LEGO1 0x100010d0
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, Score::ClassName()) || LegoWorld::IsA(name);
}
// OFFSET: LEGO1 0x100011e0 TEMPLATE
// Score::`scalar deleting destructor'
virtual MxResult Create(MxDSObject& p_dsObject) override; // vtable+18
virtual void Stop() override; // vtable+50
virtual MxBool VTable0x5c() override; // vtable+5c
virtual MxBool VTable0x64() override; // vtable+64
virtual void VTable0x68(MxBool p_add) override; // vtable+68
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void Paint();
MxLong FUN_10001510(MxEndActionNotificationParam& p);
MxLong FUN_100016d0(MxType17NotificationParam& p);
void FillArea(MxU32 p_x, MxU32 p_y, MxS16 p_color);
protected:
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undefined4 m_unkf8;
ScoreState* m_state;
MxU8* m_surface;
private:
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void DeleteScript();
};
#endif // SCORE_H