isle/LEGO1/mxbackgroundaudiomanager.cpp

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#include "mxbackgroundaudiomanager.h"
#include "legoomni.h"
#include "mxcompositepresenter.h"
#include "mxdssound.h"
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#include "mxomni.h"
#include "mxpresenter.h"
#include "mxstreamer.h"
#include "mxticklemanager.h"
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DECOMP_SIZE_ASSERT(MxBackgroundAudioManager, 0x150)
// OFFSET: LEGO1 0x1007ea90
MxBackgroundAudioManager::MxBackgroundAudioManager()
{
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NotificationManager()->Register(this);
m_unka0 = 0;
m_unk138 = 0;
m_unk13c = 0;
m_unk140 = 0;
m_targetVolume = 0;
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m_unk148 = 0;
m_musicEnabled = FALSE;
}
// OFFSET: LEGO1 0x1007ec20
MxBackgroundAudioManager::~MxBackgroundAudioManager()
{
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TickleManager()->UnregisterClient(this);
NotificationManager()->Unregister(this);
DestroyMusic();
}
// OFFSET: LEGO1 0x1007f470
void MxBackgroundAudioManager::Stop()
{
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if (m_action2.GetObjectId() != -1)
DeleteObject(m_action2);
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m_unk138 = 0;
m_action2.SetAtomId(MxAtomId());
m_action2.SetObjectId(-1);
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if (m_action1.GetObjectId() != -1)
DeleteObject(m_action1);
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m_unka0 = 0;
m_action1.SetAtomId(MxAtomId());
m_unk148 = 0;
m_action1.SetObjectId(-1);
m_unk13c = 0;
}
// OFFSET: LEGO1 0x1007f570
void MxBackgroundAudioManager::LowerVolume()
{
if (m_unk148 == 0) {
if (m_unk13c == 0) {
m_unk13c = 2;
}
m_unk140 = 20;
}
m_unk148++;
}
// OFFSET: LEGO1 0x1007f5b0
void MxBackgroundAudioManager::RaiseVolume()
{
if (m_unk148 != 0) {
m_unk148--;
if (m_unk148 == 0) {
if (m_unk13c == 0) {
m_unk13c = 2;
}
m_unk140 = 10;
}
}
}
// OFFSET: LEGO1 0x1007f5f0
void MxBackgroundAudioManager::Enable(MxBool p)
{
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if (this->m_musicEnabled != p) {
this->m_musicEnabled = p;
if (!p) {
Stop();
}
}
}
// OFFSET: LEGO1 0x1007f650
void MxBackgroundAudioManager::Init()
{
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this->m_unka0 = 0;
this->m_unk13c = 0;
}
// OFFSET: LEGO1 0x1007ece0
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MxResult MxBackgroundAudioManager::Create(MxAtomId& p_script, MxU32 p_frequencyMS)
{
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MxResult result = OpenMusic(p_script);
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if (result == SUCCESS) {
TickleManager()->RegisterClient(this, p_frequencyMS);
m_musicEnabled = TRUE;
}
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return result;
}
// OFFSET: LEGO1 0x1007ed20
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MxResult MxBackgroundAudioManager::OpenMusic(MxAtomId& p_script)
{
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if (m_script.GetInternal())
DestroyMusic();
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MxResult result = FAILURE;
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if (Streamer()->Open(p_script.GetInternal(), 0)) {
m_script = p_script;
result = SUCCESS;
}
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return result;
}
// OFFSET: LEGO1 0x1007ed70
void MxBackgroundAudioManager::DestroyMusic()
{
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if (m_script.GetInternal()) {
MxDSAction ds;
ds.SetAtomId(m_script);
ds.SetUnknown24(-2);
DeleteObject(ds);
Streamer()->Close(m_script.GetInternal());
m_musicEnabled = FALSE;
}
}
// OFFSET: LEGO1 0x1007f170
MxLong MxBackgroundAudioManager::Notify(MxParam& p)
{
switch (((MxNotificationParam&) p).GetNotification()) {
case c_notificationStartAction:
StartAction(p);
return 1;
case c_notificationEndAction:
StopAction(p);
return 1;
}
return 0;
}
// OFFSET: LEGO1 0x1007f1b0
void MxBackgroundAudioManager::StartAction(MxParam& p)
{
// TODO: the sender is most likely a MxAudioPresenter?
m_unk138 = (MxAudioPresenter*) ((MxNotificationParam&) p).GetSender();
m_action2.SetAtomId(m_unk138->GetAction()->GetAtomId());
m_action2.SetObjectId(m_unk138->GetAction()->GetObjectId());
m_targetVolume = ((MxDSSound*) (m_unk138->GetAction()))->GetVolume();
m_unk138->SetVolume(0);
}
// OFFSET: LEGO1 0x1007f200
void MxBackgroundAudioManager::StopAction(MxParam& p)
{
if (((MxNotificationParam&) p).GetSender() == m_unka0) {
m_unka0 = NULL;
m_action1.SetAtomId(MxAtomId());
m_action1.SetObjectId(-1);
}
else if (((MxNotificationParam&) p).GetSender() == m_unk138) {
m_unk138 = NULL;
m_action2.SetAtomId(MxAtomId());
m_action2.SetObjectId(-1);
}
Lego()->HandleNotificationType2(p);
}
// OFFSET: LEGO1 0x1007f2f0
MxResult MxBackgroundAudioManager::PlayMusic(MxDSAction& p_action, undefined4 p_unknown, undefined4 p_unknown2)
{
if (!m_musicEnabled) {
return SUCCESS;
}
if (m_action2.GetObjectId() == -1 && m_action1.GetObjectId() != p_action.GetObjectId()) {
MxDSAction action;
action.SetAtomId(GetCurrentAction().GetAtomId());
action.SetObjectId(GetCurrentAction().GetObjectId());
action.SetUnknown24(GetCurrentAction().GetUnknown24());
m_action2.SetAtomId(p_action.GetAtomId());
m_action2.SetObjectId(p_action.GetObjectId());
m_action2.SetUnknown84(this);
m_action2.SetUnknown8c(this);
MxResult result = Start(&m_action2);
GetCurrentAction().SetAtomId(action.GetAtomId());
GetCurrentAction().SetObjectId(action.GetObjectId());
GetCurrentAction().SetUnknown24(action.GetUnknown24());
if (result == SUCCESS) {
m_unk13c = p_unknown2;
m_unk140 = p_unknown;
}
return result;
}
return FAILURE;
}
// OFFSET: LEGO1 0x1007ee40
MxResult MxBackgroundAudioManager::Tickle()
{
switch (m_unk13c) {
case MxPresenter::TickleState_Starting:
FadeInOrFadeOut();
return SUCCESS;
case MxPresenter::TickleState_Streaming:
FUN_1007ee70();
return SUCCESS;
case MxPresenter::TickleState_Repeating:
FUN_1007ef40();
return SUCCESS;
default:
return SUCCESS;
}
}
// OFFSET: LEGO1 0x1007ee70
void MxBackgroundAudioManager::FUN_1007ee70()
{
if (m_unka0 && m_unka0->GetAction()) {
DeleteObject(*m_unk138->GetAction());
}
if (m_unk138) {
m_unka0 = m_unk138;
m_action1 = m_action2;
m_unk138 = NULL;
m_action2.SetObjectId(-1);
m_action2.SetAtomId(MxAtomId());
m_unk13c = NULL;
}
}
// OFFSET: LEGO1 0x1007ef40
void MxBackgroundAudioManager::FUN_1007ef40()
{
MxU32 compare;
MxU32 volume;
if (m_unka0 == NULL) {
if (m_unk138) {
compare = 30;
if (m_unk148 == 0) {
compare = m_unk148;
}
volume = m_unk138->GetVolume();
if (volume < compare) {
if (m_unk140 + m_unk138->GetVolume() <= compare) {
compare = m_unk140 + compare;
}
m_unk138->SetVolume(compare);
}
else {
m_unk138->SetVolume(compare);
m_unka0 = m_unk138;
m_action1 = m_action2;
m_unk138 = NULL;
m_action2.SetObjectId(-1);
m_action2.SetAtomId(MxAtomId());
m_unk13c = NULL;
}
}
}
else if (m_unka0->GetAction() != NULL) {
if (m_unka0->GetVolume() == 0) {
DeleteObject(*m_unka0->GetAction());
}
else {
compare = m_unka0->GetVolume();
volume = 0;
if (compare != m_unk140 && -1 < compare - m_unk140) {
volume = m_unka0->GetVolume() - m_unk140;
}
m_unk138->SetVolume(volume);
}
}
}
// OFFSET: LEGO1 0x1007f0e0
void MxBackgroundAudioManager::FadeInOrFadeOut()
{
// This function probably is the fade in/out routine
if (m_unka0 != NULL) {
undefined4 volume = m_unka0->GetVolume();
MxU32 compare = 30;
if (m_unk148 == 0) {
compare = m_targetVolume;
}
if (volume < compare) {
volume = m_unk140 + volume;
if (compare <= volume) {
volume = compare;
}
m_unka0->SetVolume(volume);
}
else if (compare < volume) {
volume = volume - m_unk140;
if (volume <= compare) {
volume = compare;
}
m_unka0->SetVolume(volume);
}
else {
m_unka0->SetVolume(volume);
m_unk13c = 0;
}
}
else {
m_unk13c = 0;
}
}