isle/LEGO1/legoraceactor.h

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#ifndef LEGORACEACTOR_H
#define LEGORACEACTOR_H
#include "legoanimactor.h"
// VTABLE 0x100d5b88
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class LegoRaceActor : public LegoAnimActor {
public:
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// OFFSET: LEGO1 0x10014af0
inline const char* ClassName() const override // vtable+0xc
{
// 0x100f0bf4
return "LegoRaceActor";
}
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// OFFSET: LEGO1 0x10014b10
inline MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, LegoRaceActor::ClassName()) || LegoAnimActor::IsA(name);
}
};
#endif // LEGORACEACTOR_H