isle/LEGO1/lego/legoomni/include/legopathboundary.h

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#ifndef LEGOPATHBOUNDARY_H
#define LEGOPATHBOUNDARY_H
#include "geom/legowegedge.h"
#include "mxstl/stlcompat.h"
#include "mxtypes.h"
struct LegoPathBoundaryComparator {
MxBool operator()(const undefined*, const undefined*) const { return 0; }
};
// VTABLE: LEGO1 0x100d8618
// SIZE 0x74
class LegoPathBoundary : public LegoWEGEdge {
public:
LegoPathBoundary();
// STUB: LEGO1 0x10047a80
// LegoPathBoundary::`scalar deleting destructor'
private:
map<undefined*, undefined*, LegoPathBoundaryComparator> m_unk0x54; // 0x54
map<undefined*, undefined*, LegoPathBoundaryComparator> m_unk0x64; // 0x64
};
#endif // LEGOPATHBOUNDARY_H