isle/LEGO1/mxbackgroundaudiomanager.h

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#ifndef MXBACKGROUNDAUDIOMANAGER_H
#define MXBACKGROUNDAUDIOMANAGER_H
#include "mxcore.h"
// VTABLE 0x100d9fe8
// SIZE 0x150
class MxBackgroundAudioManager : public MxCore
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{
public:
MxBackgroundAudioManager();
virtual ~MxBackgroundAudioManager() override;
// OFFSET: LEGO1 0x1007eb70
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f7ac4
return "MxBackgroundAudioManager";
}
// OFFSET: LEGO1 0x1007eb80
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, MxBackgroundAudioManager::ClassName()) || MxCore::IsA(name);
}
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__declspec(dllexport) void Enable(unsigned char p);
};
#endif // MXBACKGROUNDAUDIOMANAGER_H