isle/LEGO1/legofullscreenmovie.cpp

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#include "legofullscreenmovie.h"
#include "mxtypes.h"
#include "legoomni.h"
#include "decomp.h"
DECOMP_SIZE_ASSERT(LegoFullScreenMovie, 0x24)
// 0x100f3be8
const char *g_str_enable = "enable";
// 0x100f3bf4
const char *g_str_disable = "disable";
// OFFSET: LEGO1 0x1003c500
LegoFullScreenMovie::LegoFullScreenMovie(const char *p_key, const char *p_value)
{
m_key = p_key;
m_key.ToUpperCase();
SetValue(p_value);
}
// OFFSET: LEGO1 0x1003c5c0
void LegoFullScreenMovie::SetValue(const char *p_option)
{
m_value = p_option;
m_value.ToLowerCase();
LegoVideoManager *videomanager = VideoManager();
if (videomanager) {
if (!strcmp(m_value.GetData(), g_str_enable)) {
videomanager->EnableFullScreenMovie(TRUE);
return;
}
if (!strcmp(m_value.GetData(), g_str_disable)) {
videomanager->EnableFullScreenMovie(FALSE);
return;
}
}
}