isle/LEGO1/mxdirect3d.h

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#ifndef MXDIRECT3D_H
#define MXDIRECT3D_H
#include "mxdirectdraw.h"
#include "mxtypes.h"
#include "decomp.h"
#include <d3d.h>
// SIZE 0xe4
class MxDeviceModeFinder
{
public:
MxDeviceModeFinder();
~MxDeviceModeFinder();
undefined4 m_unknown[56];
MxDirectDraw::DeviceModesInfo *m_deviceInfo; // +0xe0
};
// VTABLE 0x100db814 (or 0x100d9cc8?)
// SIZE 0x198
class MxDeviceEnumerate
{
public:
MxDeviceEnumerate();
virtual MxResult _DoEnumerate();
BOOL FUN_1009c070();
char *EnumerateErrorToString(HRESULT p_error);
undefined4 m_unk004;
undefined4 m_unk008;
undefined4 m_unk00c;
MxBool m_unk010_flag; // +0x10
undefined4 m_unknown[97];
};
// VTABLE 0x100db800
// SIZE 0x894
class MxDirect3D : public MxDirectDraw
{
public:
MxDirect3D();
void Clear();
inline MxDeviceModeFinder *GetDeviceModeFinder() { return this->m_pDeviceModeFinder; };
virtual ~MxDirect3D();
virtual BOOL Create(
HWND hWnd,
BOOL fullscreen_1,
BOOL surface_fullscreen,
BOOL onlySystemMemory,
int width,
int height,
int bpp,
const PALETTEENTRY* pPaletteEntries,
int paletteEntryCount);
virtual void Destroy();
BOOL CreateIDirect3D();
BOOL D3DSetMode();
static void BuildErrorString(const char *, ...);
private:
MxDeviceModeFinder *m_pDeviceModeFinder; // +0x880
IDirect3D *m_pDirect3d; // +0x884
IDirect3DDevice *m_pDirect3dDevice;
undefined4 m_unk88c;
undefined4 m_unk890;
};
BOOL FAR PASCAL EnumerateCallback(GUID FAR *, LPSTR, LPSTR, LPVOID);
#endif // MXDIRECT3D_H