isle/LEGO1/lego/sources/geom/legosphere.h

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#ifndef __LEGOSPHERE_H
#define __LEGOSPHERE_H
#include "legovertex.h"
// SIZE 0x10
class LegoSphere {
public:
LegoSphere() { m_radius = 0.0F; }
LegoVertex& GetCenter() { return m_center; }
void SetCenter(LegoVertex& p_center) { m_center = p_center; }
LegoFloat GetRadius() { return m_radius; }
void SetRadius(LegoFloat p_radius) { m_radius = p_radius; }
LegoResult Read(LegoStorage* p_storage);
protected:
LegoVertex m_center; // 0x00
LegoFloat m_radius; // 0x0c
};
#endif // __LEGOSPHERE_H