2023-06-29 04:10:08 -04:00
|
|
|
#ifndef ACT2BRICK_H
|
|
|
|
#define ACT2BRICK_H
|
|
|
|
|
|
|
|
#include "legopathactor.h"
|
|
|
|
|
|
|
|
// VTABLE 0x100d9b60
|
|
|
|
// SIZE 0x194
|
|
|
|
class Act2Brick : public LegoPathActor
|
|
|
|
{
|
|
|
|
public:
|
2023-07-02 02:53:54 -04:00
|
|
|
Act2Brick();
|
2023-06-29 04:10:08 -04:00
|
|
|
virtual ~Act2Brick() override; // vtable+0x0
|
|
|
|
|
2023-07-02 04:05:49 -04:00
|
|
|
virtual MxLong Notify(MxParam &p) override; // vtable+0x4
|
2023-09-21 14:51:24 -04:00
|
|
|
virtual MxResult Tickle() override; // vtable+0x08
|
2023-06-29 04:10:08 -04:00
|
|
|
|
|
|
|
// OFFSET: LEGO1 0x1007a360
|
2023-07-02 02:53:54 -04:00
|
|
|
inline virtual const char *ClassName() const override // vtable+0x0c
|
2023-06-29 04:10:08 -04:00
|
|
|
{
|
|
|
|
// 0x100f0438
|
|
|
|
return "Act2Brick";
|
|
|
|
}
|
|
|
|
|
|
|
|
// OFFSET: LEGO1 0x1007a370
|
2023-07-02 02:53:54 -04:00
|
|
|
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
|
2023-06-29 04:10:08 -04:00
|
|
|
{
|
|
|
|
return !strcmp(Act2Brick::ClassName(), name) || LegoEntity::IsA(name);
|
|
|
|
}
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif // ACT2BRICK_H
|