2023-06-11 21:03:54 -04:00
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#ifndef MXPRESENTER_H
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#define MXPRESENTER_H
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#include "decomp.h"
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#include "mxcore.h"
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#include "mxcriticalsection.h"
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#include "mxdsaction.h"
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#include "mxomni.h"
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#include "mxpoint32.h"
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class MxCompositePresenter;
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class MxStreamController;
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class MxEntity;
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// VTABLE: LEGO1 0x100d4d38
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// SIZE 0x40
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class MxPresenter : public MxCore {
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public:
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enum TickleState {
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TickleState_Idle = 0,
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TickleState_Ready,
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TickleState_Starting,
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TickleState_Streaming,
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TickleState_Repeating,
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TickleState_unk5,
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TickleState_Done,
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};
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MxPresenter() { Init(); }
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#ifdef ISLE_APP
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__declspec(dllexport) virtual ~MxPresenter() override; // vtable+0x00
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#else
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// FUNCTION: LEGO1 0x1000bf00
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__declspec(dllexport) virtual ~MxPresenter() override{}; // vtable+0x00
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#endif
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__declspec(dllexport) virtual MxResult Tickle() override; // vtable+0x08
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// FUNCTION: LEGO1 0x1000bfe0
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inline virtual const char* ClassName() const override // vtable+0xc
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{
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// STRING: LEGO1 0x100f0740
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return "MxPresenter";
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}
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// FUNCTION: LEGO1 0x1000bff0
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inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, MxPresenter::ClassName()) || MxCore::IsA(p_name);
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}
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// FUNCTION: LEGO1 0x1000be30
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virtual void VTable0x14() {} // vtable+0x14
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// FUNCTION: LEGO1 0x1000be40
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virtual void ReadyTickle()
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{
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ParseExtra();
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ProgressTickleState(TickleState_Starting);
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} // vtable+0x18
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// FUNCTION: LEGO1 0x1000be60
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virtual void StartingTickle() { ProgressTickleState(TickleState_Streaming); } // vtable+0x1c
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// FUNCTION: LEGO1 0x1000be80
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virtual void StreamingTickle() { ProgressTickleState(TickleState_Repeating); }; // vtable+0x20
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// FUNCTION: LEGO1 0x1000bea0
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virtual void RepeatingTickle() { ProgressTickleState(TickleState_unk5); }; // vtable+0x24
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// FUNCTION: LEGO1 0x1000bec0
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virtual void Unk5Tickle() { ProgressTickleState(TickleState_Done); }; // vtable+0x28
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protected:
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#ifdef ISLE_APP
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__declspec(dllexport) virtual void DoneTickle(); // vtable+0x2c
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#else
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// FUNCTION: LEGO1 0x1000bee0
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__declspec(dllexport) virtual void DoneTickle() { ProgressTickleState(TickleState_Idle); }; // vtable+0x2c
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#endif
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__declspec(dllexport) virtual void ParseExtra(); // vtable+0x30
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inline void ProgressTickleState(TickleState p_tickleState)
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{
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m_previousTickleStates |= 1 << (MxU8) m_currentTickleState;
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m_currentTickleState = p_tickleState;
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}
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public:
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// FUNCTION: LEGO1 0x1000bf70
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virtual MxResult AddToManager() { return SUCCESS; }; // vtable+0x34
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// FUNCTION: LEGO1 0x1000bf80
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virtual void Destroy() { Init(); }; // vtable+0x38
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__declspec(dllexport) virtual MxResult StartAction(MxStreamController*, MxDSAction*); // vtable+0x3c
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__declspec(dllexport) virtual void EndAction(); // vtable+0x40
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// FUNCTION: LEGO1 0x1000bf90
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virtual void SetTickleState(TickleState p_tickleState) { ProgressTickleState(p_tickleState); } // vtable+0x44
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// FUNCTION: LEGO1 0x1000bfb0
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virtual MxBool HasTickleStatePassed(TickleState p_tickleState)
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{
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return m_previousTickleStates & (1 << (MxU8) p_tickleState);
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}; // vtable+0x48
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// FUNCTION: LEGO1 0x1000bfc0
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virtual MxResult PutData() { return SUCCESS; }; // vtable+0x4c
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// FUNCTION: LEGO1 0x1000bfd0
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virtual MxBool IsHit(MxS32 p_x, MxS32 p_y) { return FALSE; }; // vtable+0x50
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__declspec(dllexport) virtual void Enable(MxBool p_enable); // vtable+0x54
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MxEntity* CreateEntity(const char* p_name);
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MxBool IsEnabled();
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inline MxS32 GetCurrentTickleState() const { return this->m_currentTickleState; }
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inline MxPoint32 GetLocation() const { return this->m_location; }
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inline MxS32 GetDisplayZ() const { return this->m_displayZ; }
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inline MxDSAction* GetAction() const { return this->m_action; }
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inline void SetCompositePresenter(MxCompositePresenter* p_compositePresenter)
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{
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m_compositePresenter = p_compositePresenter;
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}
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protected:
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__declspec(dllexport) void Init();
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void SendToCompositePresenter(MxOmni*);
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TickleState m_currentTickleState; // 0x8
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MxU32 m_previousTickleStates; // 0x0c
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MxPoint32 m_location; // 0x10
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MxS32 m_displayZ; // 0x18
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MxDSAction* m_action; // 0x1c
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MxCriticalSection m_criticalSection; // 0x20
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MxCompositePresenter* m_compositePresenter; // 0x3c
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};
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const char* PresenterNameDispatch(const MxDSAction&);
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#endif // MXPRESENTER_H
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