mirror of
https://github.com/isledecomp/isle.git
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235 lines
4.3 KiB
C++
235 lines
4.3 KiB
C++
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#include "legoanim.h"
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DECOMP_SIZE_ASSERT(LegoAnimKey, 0x08)
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DECOMP_SIZE_ASSERT(LegoTranslationKey, 0x14)
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DECOMP_SIZE_ASSERT(LegoRotationKey, 0x18)
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DECOMP_SIZE_ASSERT(LegoScaleKey, 0x14)
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DECOMP_SIZE_ASSERT(LegoMorphKey, 0x0c)
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DECOMP_SIZE_ASSERT(LegoAnim, 0x18)
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// FUNCTION: LEGO1 0x1009f900
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LegoAnimKey::LegoAnimKey()
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{
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m_unk0x00 = 0;
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m_unk0x04 = 0;
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}
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// STUB: LEGO1 0x1009f910
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LegoResult LegoAnimKey::Read(LegoStorage* p_storage)
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{
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// TODO
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x1009f990
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LegoTranslationKey::LegoTranslationKey()
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{
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m_x = 0.0F;
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m_y = 0.0F;
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m_z = 0.0F;
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}
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// STUB: LEGO1 0x1009f9b0
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LegoResult LegoTranslationKey::Read(LegoStorage* p_storage)
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{
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// TODO
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x1009faa0
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LegoRotationKey::LegoRotationKey()
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{
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m_angle = 1.0F;
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m_x = 0.0F;
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m_y = 0.0F;
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m_z = 0.0F;
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}
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// STUB: LEGO1 0x1009fac0
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LegoResult LegoRotationKey::Read(LegoStorage* p_storage)
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{
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// TODO
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x1009fba0
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LegoScaleKey::LegoScaleKey()
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{
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m_x = 1.0F;
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m_y = 1.0F;
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m_z = 1.0F;
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}
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// STUB: LEGO1 0x1009fbc0
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LegoResult LegoScaleKey::Read(LegoStorage* p_storage)
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{
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// TODO
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return SUCCESS;
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}
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// STUB: LEGO1 0x1009fcf0
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LegoAnimNodeData::LegoAnimNodeData()
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{
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// TODO
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}
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// FUNCTION: LEGO1 0x1009fda0
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LegoAnimNodeData::~LegoAnimNodeData()
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{
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if (m_name) {
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delete[] m_name;
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}
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if (m_translationKeys) {
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delete[] m_translationKeys;
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}
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if (m_rotationKeys) {
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delete[] m_rotationKeys;
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}
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if (m_scaleKeys) {
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delete[] m_scaleKeys;
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}
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if (m_morphKeys) {
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delete[] m_morphKeys;
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}
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}
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// FUNCTION: LEGO1 0x1009fe60
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LegoResult LegoAnimNodeData::Read(LegoStorage* p_storage)
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{
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LegoResult result;
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LegoU32 length;
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if ((result = p_storage->Read(&length, sizeof(length))) != SUCCESS) {
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return result;
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}
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if (m_name) {
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delete[] m_name;
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m_name = NULL;
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}
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if (length) {
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m_name = new LegoChar[length + 1];
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if ((result = p_storage->Read(m_name, length)) != SUCCESS) {
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return result;
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}
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m_name[length] = '\0';
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}
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LegoU32 i;
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if ((result = p_storage->Read(&m_numTranslationKeys, sizeof(m_numTranslationKeys))) != SUCCESS) {
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return result;
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}
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if (m_translationKeys) {
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delete[] m_translationKeys;
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m_translationKeys = NULL;
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}
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if (m_numTranslationKeys) {
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m_translationKeys = new LegoTranslationKey[m_numTranslationKeys];
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for (i = 0; i < m_numTranslationKeys; i++) {
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if ((result = m_translationKeys[i].Read(p_storage)) != SUCCESS) {
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return result;
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}
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}
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}
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if ((result = p_storage->Read(&m_numRotationKeys, sizeof(m_numRotationKeys))) != SUCCESS) {
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return result;
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}
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if (m_rotationKeys) {
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delete[] m_rotationKeys;
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m_rotationKeys = NULL;
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}
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if (m_numRotationKeys) {
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m_rotationKeys = new LegoRotationKey[m_numRotationKeys];
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for (i = 0; i < m_numRotationKeys; i++) {
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if ((result = m_rotationKeys[i].Read(p_storage)) != SUCCESS) {
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return result;
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}
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}
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}
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if ((result = p_storage->Read(&m_numScaleKeys, sizeof(m_numScaleKeys))) != SUCCESS) {
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return result;
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}
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if (m_scaleKeys) {
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delete[] m_scaleKeys;
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m_scaleKeys = NULL;
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}
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if (m_numScaleKeys) {
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m_scaleKeys = new LegoScaleKey[m_numScaleKeys];
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for (i = 0; i < m_numScaleKeys; i++) {
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if ((result = m_scaleKeys[i].Read(p_storage)) != SUCCESS) {
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return result;
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}
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}
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}
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if ((result = p_storage->Read(&m_numMorphKeys, sizeof(m_numMorphKeys))) != SUCCESS) {
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return result;
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}
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if (m_morphKeys) {
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delete[] m_morphKeys;
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m_morphKeys = NULL;
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}
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if (m_numMorphKeys) {
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m_morphKeys = new LegoMorphKey[m_numMorphKeys];
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for (i = 0; i < m_numMorphKeys; i++) {
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if ((result = m_morphKeys[i].Read(p_storage)) != SUCCESS) {
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return result;
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}
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}
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}
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return SUCCESS;
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}
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// STUB: LEGO1 0x100a01e0
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LegoResult LegoAnimNodeData::Write(LegoStorage* p_storage)
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{
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// TODO
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x100a0b30
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LegoAnim::LegoAnim()
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{
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m_duration = 0;
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m_unk0x0c = 0;
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m_unk0x10 = 0;
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m_unk0x14 = 0;
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}
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// STUB: LEGO1 0x100a0bc0
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LegoAnim::~LegoAnim()
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{
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// TODO
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}
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// STUB: LEGO1 0x100a0c70
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LegoResult LegoAnim::Read(LegoStorage* p_storage, LegoS32)
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{
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// TODO
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return SUCCESS;
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}
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// STUB: LEGO1 0x100a0e30
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LegoResult LegoAnim::Write(LegoStorage* p_storage)
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{
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// TODO
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x100a0f60
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LegoMorphKey::LegoMorphKey()
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{
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m_unk0x00 = NULL;
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}
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// STUB: LEGO1 0x100a0f70
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LegoResult LegoMorphKey::Read(LegoStorage* p_storage)
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{
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// TODO
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return SUCCESS;
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}
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