isle/LEGO1/viewmanager/viewroi.cpp

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#include "viewroi.h"
#include "../decomp.h"
DECOMP_SIZE_ASSERT(ViewROI, 0xe0)
// OFFSET: LEGO1 0x100a9eb0
float ViewROI::IntrinsicImportance() const
{
return .5;
} // for now
// OFFSET: LEGO1 0x100a9ec0
const Tgl::Group* ViewROI::GetGeometry() const
{
return geometry;
}
// OFFSET: LEGO1 0x100a9ed0
Tgl::Group* ViewROI::GetGeometry()
{
return geometry;
}
// OFFSET: LEGO1 0x100a9ee0
void ViewROI::UpdateWorldData(const Matrix4Data& parent2world)
{
OrientableROI::UpdateWorldData(parent2world);
if (geometry) {
// Tgl::FloatMatrix4 tgl_mat;
Matrix4 mat;
SETMAT4(mat, m_local2world.GetMatrix());
Tgl::Result result = geometry->SetTransformation(mat);
// assert(Tgl::Succeeded(result));
}
}
// OFFSET: LEGO1 0x100aa250 TEMPLATE
// ViewROI::`scalar deleting destructor'
inline ViewROI::~ViewROI()
{
// SetLODList() will decrease refCount of LODList
SetLODList(0);
delete geometry;
}