isle/LEGO1/mxstillpresenter.cpp

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#include "mxstillpresenter.h"
Implement MxObjectFactory::{MxObjectFactory,Create} + match sizes of Mx.*Presenter objects created by it (#59) * Get Isle building on MinGW32 (#63) * Add MxUnknown100dc6b0::~MxUnknown100dc6b0 stub * Declare destructor of MxOmni and MxTransitionManager in class * inline attribute must go first * Stub LegoState::Vtable0x14 for Act3State * MxStreamer::VTable0x14 is not an override * Stub MxEntity::Destroy for LegoState::Destroy * Stub MxUnknown100dc6e0 for MxSoundManager * ::ClassName and ::IsA are const methods * methods in the class body don't need a namespace * MxSoundManager subclasses MxUnknown100dc6e0 * LegoInputManager subclasses MxPresenter * NotificationId is an enum, and does not need __declspec(dllexport) * Fix final #endif of legoomni.h and mxobjectfactory.h * Add const alternative for LegoOmni::Create and MxVideoParam, only available for MinGW * Alternative approach to MinGW compatibility * MinGW on Linux is case sensitve * Don't delete a member variable. C++ automatically destructs member variables --------- Co-authored-by: MattKC <34096995+itsmattkc@users.noreply.github.com> * MxatomId: implement inline operator== * Add decomp.h header, containing macro's only used when matching the original binaries * Add in-line constructor of MxPresenter * MxMediaPresenter: add members to match size * MxVideoPresenter: add members to match size * MxCompositePresenter: add members to match size * MxFlcPresenter: add members to match size * MxSmkPresenter: add members to match size * MxStillPresenter: add members to match size * MxAudioPresenter: add members to match size * MxWavePresenter: add members to match size * MxMIDIPresenter: add members to match size * MxEventPresenter: add members to match size * MxLoopingFlcPresenter: add members to match size * MxLoopingSmkPresenter: add members to match size * MxLoopingMIDIPresenter: add check for size * Implement MxObjectFactory::{MxObjectFactory,Create} Matching of MxObjectFactory::Create is not good, because none of the other objects have been implemented. * Implement a few MxPresenter methods * Fix size of LegoInputManager * Fix name of first padding member of legoinputmanager.h * add DECOMP_SIZE_ASSERT macro * Use DECOMP_SIZE_ASSERT macro + convert to hexadecimal * fixed minor typos --------- Co-authored-by: MattKC <34096995+itsmattkc@users.noreply.github.com> Co-authored-by: itsmattkc <itsmattkc@gmail.com>
2023-07-02 03:00:28 -04:00
#include "decomp.h"
#include "define.h"
#include "legoomni.h"
#include "mxomni.h"
#include "mxvideomanager.h"
Implement MxObjectFactory::{MxObjectFactory,Create} + match sizes of Mx.*Presenter objects created by it (#59) * Get Isle building on MinGW32 (#63) * Add MxUnknown100dc6b0::~MxUnknown100dc6b0 stub * Declare destructor of MxOmni and MxTransitionManager in class * inline attribute must go first * Stub LegoState::Vtable0x14 for Act3State * MxStreamer::VTable0x14 is not an override * Stub MxEntity::Destroy for LegoState::Destroy * Stub MxUnknown100dc6e0 for MxSoundManager * ::ClassName and ::IsA are const methods * methods in the class body don't need a namespace * MxSoundManager subclasses MxUnknown100dc6e0 * LegoInputManager subclasses MxPresenter * NotificationId is an enum, and does not need __declspec(dllexport) * Fix final #endif of legoomni.h and mxobjectfactory.h * Add const alternative for LegoOmni::Create and MxVideoParam, only available for MinGW * Alternative approach to MinGW compatibility * MinGW on Linux is case sensitve * Don't delete a member variable. C++ automatically destructs member variables --------- Co-authored-by: MattKC <34096995+itsmattkc@users.noreply.github.com> * MxatomId: implement inline operator== * Add decomp.h header, containing macro's only used when matching the original binaries * Add in-line constructor of MxPresenter * MxMediaPresenter: add members to match size * MxVideoPresenter: add members to match size * MxCompositePresenter: add members to match size * MxFlcPresenter: add members to match size * MxSmkPresenter: add members to match size * MxStillPresenter: add members to match size * MxAudioPresenter: add members to match size * MxWavePresenter: add members to match size * MxMIDIPresenter: add members to match size * MxEventPresenter: add members to match size * MxLoopingFlcPresenter: add members to match size * MxLoopingSmkPresenter: add members to match size * MxLoopingMIDIPresenter: add check for size * Implement MxObjectFactory::{MxObjectFactory,Create} Matching of MxObjectFactory::Create is not good, because none of the other objects have been implemented. * Implement a few MxPresenter methods * Fix size of LegoInputManager * Fix name of first padding member of legoinputmanager.h * add DECOMP_SIZE_ASSERT macro * Use DECOMP_SIZE_ASSERT macro + convert to hexadecimal * fixed minor typos --------- Co-authored-by: MattKC <34096995+itsmattkc@users.noreply.github.com> Co-authored-by: itsmattkc <itsmattkc@gmail.com>
2023-07-02 03:00:28 -04:00
DECOMP_SIZE_ASSERT(MxStillPresenter, 0x6c);
// 0x10101eb0
const char* g_strBMP_ISMAP = "BMP_ISMAP";
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// OFFSET: LEGO1 0x10043550 TEMPLATE
// MxStillPresenter::~MxStillPresenter
// OFFSET: LEGO1 0x100435b0
void MxStillPresenter::Destroy()
{
Destroy(FALSE);
}
// OFFSET: LEGO1 0x100435c0 TEMPLATE
// MxStillPresenter::ClassName
// OFFSET: LEGO1 0x100435d0 TEMPLATE
// MxStillPresenter::IsA
// OFFSET: LEGO1 0x100436e0 TEMPLATE
// MxStillPresenter::`scalar deleting destructor'
// OFFSET: LEGO1 0x100b9c70
void MxStillPresenter::Destroy(MxBool p_fromDestructor)
{
m_criticalSection.Enter();
if (m_bitmapInfo)
delete m_bitmapInfo;
m_bitmapInfo = NULL;
m_criticalSection.Leave();
if (!p_fromDestructor)
MxVideoPresenter::Destroy(FALSE);
}
// OFFSET: LEGO1 0x100b9cc0
void MxStillPresenter::LoadHeader(MxStreamChunk* p_chunk)
{
if (m_bitmapInfo)
delete m_bitmapInfo;
MxU8* data = new MxU8[p_chunk->GetLength()];
m_bitmapInfo = (MxBITMAPINFO*) data;
memcpy(m_bitmapInfo, p_chunk->GetData(), p_chunk->GetLength());
}
// OFFSET: LEGO1 0x100b9d10
void MxStillPresenter::CreateBitmap()
{
if (m_bitmap)
delete m_bitmap;
m_bitmap = new MxBitmap;
m_bitmap->ImportBitmapInfo(m_bitmapInfo);
delete m_bitmapInfo;
m_bitmapInfo = NULL;
}
// OFFSET: LEGO1 0x100b9db0
void MxStillPresenter::NextFrame()
{
MxStreamChunk* chunk = NextChunk();
LoadFrame(chunk);
m_subscriber->FUN_100b8390(chunk);
}
// OFFSET: LEGO1 0x100b9dd0
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void MxStillPresenter::LoadFrame(MxStreamChunk* p_chunk)
{
memcpy(m_bitmap->GetBitmapData(), p_chunk->GetData(), p_chunk->GetLength());
MxS32 height = GetHeight() - 1;
MxS32 width = GetWidth() - 1;
MxS32 x = GetLocationX();
MxS32 y = GetLocationY();
MxRect32 rect(x, y, width + x, height + y);
MVideoManager()->InvalidateRect(rect);
if (m_flags & Flag_Bit2) {
undefined4 unk = 0;
m_unk58 = MxOmni::GetInstance()->GetVideoManager()->GetDisplaySurface()->vtable44(
m_bitmap,
&unk,
(m_flags & Flag_Bit4) / 8,
m_action->GetFlags() & MxDSAction::Flag_Bit4
);
if (m_alpha)
delete m_alpha;
m_alpha = new AlphaMask(*m_bitmap);
if (m_bitmap)
delete m_bitmap;
m_bitmap = NULL;
if (m_unk58 && unk)
m_flags |= Flag_Bit3;
else
m_flags &= ~Flag_Bit3;
}
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}
// OFFSET: LEGO1 0x100b9f30 STUB
void MxStillPresenter::VTable0x70()
{
// TODO
}
// OFFSET: LEGO1 0x100b9f60 STUB
void MxStillPresenter::StartingTickle()
{
// TODO
}
// OFFSET: LEGO1 0x100b9f90 STUB
void MxStillPresenter::StreamingTickle()
{
// TODO
}
// OFFSET: LEGO1 0x100b9ff0 STUB
void MxStillPresenter::RepeatingTickle()
{
// TODO
}
// OFFSET: LEGO1 0x100ba040 STUB
void MxStillPresenter::VTable0x88(undefined4, undefined4)
{
// TODO
}
// OFFSET: LEGO1 0x100ba140 STUB
void MxStillPresenter::Enable(MxBool p_enable)
{
// TODO
}
// OFFSET: LEGO1 0x100ba1e0
void MxStillPresenter::ParseExtra()
{
MxPresenter::ParseExtra();
if (m_action->GetFlags() & MxDSAction::Flag_Bit5)
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m_flags |= Flag_Bit4;
MxU32 len = m_action->GetExtraLength();
if (len == 0)
return;
len &= MAXWORD;
char buf[512];
memcpy(buf, m_action->GetExtraData(), len);
buf[len] = '\0';
char output[512];
if (KeyValueStringParse(output, g_strVISIBILITY, buf)) {
if (strcmpi(output, "FALSE") == 0) {
Enable(FALSE);
}
}
if (KeyValueStringParse(output, g_strBMP_ISMAP, buf)) {
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m_flags |= Flag_Bit5;
m_flags &= ~Flag_Bit2;
m_flags &= ~Flag_Bit3;
}
}
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// OFFSET: LEGO1 0x100ba2c0 STUB
MxStillPresenter* MxStillPresenter::Clone()
{
// TODO
return NULL;
}