isle/LEGO1/mxbackgroundaudiomanager.h

67 lines
1.6 KiB
C
Raw Normal View History

2023-04-27 22:19:39 -04:00
#ifndef MXBACKGROUNDAUDIOMANAGER_H
#define MXBACKGROUNDAUDIOMANAGER_H
#include "mxaudiopresenter.h"
#include "mxcore.h"
#include "mxdsaction.h"
#include "mxnotificationmanager.h"
#include "mxpresenter.h"
2023-10-24 19:38:27 -04:00
#include "mxtypes.h"
// VTABLE 0x100d9fe8
// SIZE 0x150
2023-10-24 19:38:27 -04:00
class MxBackgroundAudioManager : public MxCore {
2023-04-27 22:19:39 -04:00
public:
2023-10-24 19:38:27 -04:00
MxBackgroundAudioManager();
virtual ~MxBackgroundAudioManager() override;
virtual MxLong Notify(MxParam& p) override; // vtable+0x04
virtual MxResult Tickle() override; // vtable+0x08
2023-10-24 19:38:27 -04:00
// OFFSET: LEGO1 0x1007eb70
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f7ac4
return "MxBackgroundAudioManager";
}
// OFFSET: LEGO1 0x1007eb80
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, MxBackgroundAudioManager::ClassName()) || MxCore::IsA(name);
}
void StartAction(MxParam& p);
void StopAction(MxParam& p);
MxResult PlayMusic(MxDSAction& p_action, undefined4 p_unknown, undefined4 p_unknown2);
void FUN_1007ee70();
void FUN_1007ef40();
void FadeInOrFadeOut();
2023-10-24 19:38:27 -04:00
__declspec(dllexport) void Enable(unsigned char p);
virtual MxResult Create(MxAtomId& p_script, MxU32 p_frequencyMS);
void Stop();
void LowerVolume();
void RaiseVolume();
2023-10-24 19:38:27 -04:00
private:
2023-10-24 19:38:27 -04:00
void Init();
MxResult OpenMusic(MxAtomId& p_script);
void DestroyMusic();
MxBool m_musicEnabled; // 0x8
MxDSAction m_action1; // 0xc
MxAudioPresenter* m_unka0;
2023-10-24 19:38:27 -04:00
MxDSAction m_action2; // 0xa4
MxAudioPresenter* m_unk138;
2023-10-24 19:38:27 -04:00
MxS32 m_unk13c;
MxS32 m_unk140;
MxS32 m_targetVolume;
2023-10-24 19:38:27 -04:00
MxS16 m_unk148;
MxAtomId m_script;
2023-04-27 22:19:39 -04:00
};
#endif // MXBACKGROUNDAUDIOMANAGER_H