isle/LEGO1/legocontrolmanager.cpp

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#include "legocontrolmanager.h"
// OFFSET: LEGO1 0x10028520 STUB
LegoControlManager::LegoControlManager()
{
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// TODO
}
// OFFSET: LEGO1 0x10028d60 STUB
LegoControlManager::~LegoControlManager()
{
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// TODO
}
// OFFSET: LEGO1 0x10028e10 STUB
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void LegoControlManager::Register(MxCore* p_listener)
{
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// TODO
}
// OFFSET: LEGO1 0x10028ea0 STUB
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void LegoControlManager::Unregister(MxCore* p_listener)
{
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// TODO
}
// OFFSET: LEGO1 0x10029600 STUB
MxResult LegoControlManager::Tickle()
{
// TODO
return 0;
}