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isle/LEGO1/lego/legoomni/include/actions/actionsfwd.h

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// This file was automatically generated by the actionheadergen tool.
// Please do not manually edit this file.
#ifndef ACTIONSFWD_H
#define ACTIONSFWD_H
namespace SndanimScript
{
#if __cplusplus >= 201103L
enum Script : int;
#else
enum Script;
#endif
} // namespace SndanimScript
namespace NocdScript
{
#if __cplusplus >= 201103L
enum Script : int;
#else
enum Script;
#endif
} // namespace NocdScript
namespace CreditsScript
{
#if __cplusplus >= 201103L
enum Script : int;
#else
enum Script;
#endif
} // namespace CreditsScript
namespace IntroScript
{
#if __cplusplus >= 201103L
enum Script : int;
#else
enum Script;
#endif
} // namespace IntroScript
namespace HospitalScript
{
#if __cplusplus >= 201103L
enum Script : int;
#else
enum Script;
#endif
} // namespace HospitalScript
namespace CarraceScript
{
#if __cplusplus >= 201103L
enum Script : int;
#else
enum Script;
#endif
} // namespace CarraceScript
namespace JetraceScript
{
#if __cplusplus >= 201103L
enum Script : int;
#else
enum Script;
#endif
} // namespace JetraceScript
namespace CarracerScript
{
#if __cplusplus >= 201103L
enum Script : int;
#else
enum Script;
#endif
} // namespace CarracerScript
namespace JetracerScript
{
#if __cplusplus >= 201103L
enum Script : int;
#else
enum Script;
#endif
} // namespace JetracerScript
namespace InfoscorScript
{
#if __cplusplus >= 201103L
enum Script : int;
#else
enum Script;
#endif
} // namespace InfoscorScript
namespace RegbookScript
{
#if __cplusplus >= 201103L
enum Script : int;
#else
enum Script;
#endif
} // namespace RegbookScript
namespace HistbookScript
{
#if __cplusplus >= 201103L
enum Script : int;
#else
enum Script;
#endif
} // namespace HistbookScript
namespace InfomainScript
{
#if __cplusplus >= 201103L
enum Script : int;
#else
enum Script;
#endif
} // namespace InfomainScript
namespace ElevbottScript
{
#if __cplusplus >= 201103L
enum Script : int;
#else
enum Script;
#endif
} // namespace ElevbottScript
namespace InfodoorScript
{
#if __cplusplus >= 201103L
enum Script : int;
#else
enum Script;
#endif
} // namespace InfodoorScript
namespace RacecarScript
{
#if __cplusplus >= 201103L
enum Script : int;
#else
enum Script;
#endif
} // namespace RacecarScript
namespace DunecarScript
{
#if __cplusplus >= 201103L
enum Script : int;
#else
enum Script;
#endif
} // namespace DunecarScript
namespace CopterScript
{
#if __cplusplus >= 201103L
enum Script : int;
#else
enum Script;
#endif
} // namespace CopterScript
namespace JetskiScript
{
#if __cplusplus >= 201103L
enum Script : int;
#else
enum Script;
#endif
} // namespace JetskiScript
namespace GarageScript
{
#if __cplusplus >= 201103L
enum Script : int;
#else
enum Script;
#endif
} // namespace GarageScript
namespace Act3Script
{
#if __cplusplus >= 201103L
enum Script : int;
#else
enum Script;
#endif
} // namespace Act3Script
namespace Act2mainScript
{
#if __cplusplus >= 201103L
enum Script : int;
#else
enum Script;
#endif
} // namespace Act2mainScript
namespace JukeboxwScript
{
#if __cplusplus >= 201103L
enum Script : int;
#else
enum Script;
#endif
} // namespace JukeboxwScript
namespace IsleScript
{
#if __cplusplus >= 201103L
enum Script : int;
#else
enum Script;
#endif
#if __cplusplus >= 201103L
enum Script2 : int;
#else
enum Script2;
#endif
} // namespace IsleScript
namespace JukeboxScript
{
#if __cplusplus >= 201103L
enum Script : int;
#else
enum Script;
#endif
} // namespace JukeboxScript
namespace PoliceScript
{
#if __cplusplus >= 201103L
enum Script : int;
#else
enum Script;
#endif
} // namespace PoliceScript
#endif // ACTIONSFWD_H