isle/LEGO1/towtrackmissionstate.h

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#ifndef TOWTRACKMISSIONSTATE_H
#define TOWTRACKMISSIONSTATE_H
#include "legostate.h"
// VTABLE 0x100d7fd8
// SIZE 0x28
class TowTrackMissionState : public LegoState
{
public:
TowTrackMissionState();
// OFFSET: LEGO1 0x1004dfa0
inline virtual const char *ClassName() const // vtable+0x0c
{
// 0x100f00bc
return "TowTrackMissionState";
}
// OFFSET: LEGO1 0x1004dfb0
inline virtual MxBool IsA(const char *name) const // vtable+0x10
{
return !strcmp(name, TowTrackMissionState::ClassName()) || LegoState::IsA(name);
}
inline MxU16 GetColor(MxU8 id)
{
switch (id)
{
case 1: return m_color1;
case 2: return m_color2;
case 3: return m_color3;
case 4: return m_color4;
case 5: return m_color5;
default: return 0;
}
}
protected:
undefined m_unk8[0x14];
MxU16 m_color1;
MxU16 m_color2;
MxU16 m_color3;
MxU16 m_color4;
MxU16 m_color5;
};
#endif // TOWTRACKMISSIONSTATE_H