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#ifndef MXREGION_H
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#define MXREGION_H
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#include "decomp.h"
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#include "mxcore.h"
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#include "mxrect32.h"
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#include "mxregionlist.h"
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// SIZE 0x0c
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struct MxRegionTopBottom {
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MxRegionTopBottom(MxRect32& p_rect);
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MxRegionTopBottom(MxS32 m_top, MxS32 m_bottom);
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MxRegionTopBottom* Clone();
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void FUN_100c5280(MxS32 p_left, MxS32 p_right);
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MxBool FUN_100c57b0(MxRect32& p_rect);
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MxS32 m_top;
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MxS32 m_bottom;
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MxRegionLeftRightList* m_leftRightList;
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};
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// SIZE 0x08
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struct MxRegionLeftRight {
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MxRegionLeftRight(MxS32 p_left, MxS32 p_right)
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{
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m_left = p_left;
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m_right = p_right;
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}
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MxRegionLeftRight* Clone() { return new MxRegionLeftRight(m_left, m_right); }
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MxS32 m_left;
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MxS32 m_right;
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};
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// VTABLE 0x100dcae8
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// SIZE 0x1c
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class MxRegion : public MxCore {
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public:
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MxRegion();
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virtual ~MxRegion() override;
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virtual void Reset();
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virtual void vtable18(MxRect32& p_rect);
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virtual MxBool vtable1c(MxRect32& p_rect);
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virtual MxBool vtable20();
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inline MxRect32& GetRect() { return this->m_rect; }
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private:
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MxRegionList* m_list;
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MxRect32 m_rect;
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};
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#endif // MXREGION_H
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