isle/LEGO1/jukeboxstate.h

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#ifndef JUKEBOXSTATE_H
#define JUKEBOXSTATE_H
#include "legostate.h"
// VTABLE 0x100d4a90
// SIZE 0x10
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class JukeBoxState : public LegoState {
public:
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// OFFSET: LEGO1 0x1000f310
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f02bc
return "JukeBoxState";
}
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// OFFSET: LEGO1 0x1000f320
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, JukeBoxState::ClassName()) || LegoState::IsA(name);
}
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virtual MxBool VTable0x14() override; // vtable+0x14
};
#endif // JUKEBOXSTATE_H