isle/LEGO1/mxsoundmanager.h

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#ifndef MXSOUNDMANAGER_H
#define MXSOUNDMANAGER_H
#include "mxcore.h"
// VTABLE 0x100dc128
// SIZE 0x3c
// Base vtables are: MxCore -> 0x100dc6b0 -> 0x100dc6e0 -> MxSoundManager
class MxSoundManager
{
public:
MxSoundManager();
virtual ~MxSoundManager() override; // vtable+0x0
};
#endif // MXSOUNDMANAGER_H