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#ifndef LEGO3DVIEW_H
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#define LEGO3DVIEW_H
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#include "mxtypes.h"
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#include "tgl/d3drm/impl.h"
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#include "tglsurface.h"
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#include "viewmanager/viewmanager.h"
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class LegoROI;
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class Tgl::Renderer;
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// VTABLE: LEGO1 0x100dbf78
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// SIZE 0xa8
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class Lego3DView {
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public:
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Lego3DView();
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virtual ~Lego3DView();
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inline ViewManager* GetViewManager() { return this->m_viewManager; }
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inline TglImpl::ViewImpl* GetViewPort() { return this->m_viewPort; }
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BOOL Create(TglSurface::CreateStruct& p_createStruct, Tgl::Renderer* p_renderer);
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LegoROI* PickROI(MxLong p_a, MxLong p_b);
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void FUN_100ab100(LegoROI* p_roi);
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void FUN_100ab1b0(LegoROI* p_roi);
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private:
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// TODO: all of these fields are in various base classes
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undefined4 m_unk0x4; // 0x04
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TglImpl::RendererImpl* m_renderImpl; // 0x08
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TglImpl::DeviceImpl* m_deviceImpl; // 0x0c
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TglImpl::ViewImpl* m_viewPort; // 0x10
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undefined m_unk0x14[0x74]; // 0x14
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ViewManager* m_viewManager; // 0x88
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undefined m_unk0x8c[0x1c]; // 0x8c
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};
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// SYNTHETIC: LEGO1 0x100aaf10
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// Lego3DView::`scalar deleting destructor'
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#endif // LEGO3DVIEW_H
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