isle/LEGO1/mxeventmanager.cpp

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#include "mxeventmanager.h"
// OFFSET: LEGO1 0x100c0360
MxEventManager::MxEventManager()
{
Init();
}
// OFFSET: LEGO1 0x100c03f0
MxEventManager::~MxEventManager()
{
// TODO: MxMediaManager::TerminateThread call
}
// OFFSET: LEGO1 0x100c0450
void MxEventManager::Init()
{
}
// OFFSET: LEGO1 0x100c04a0 STUB
MxResult MxEventManager::vtable0x28(undefined4 p_unknown1, undefined p_unknown2)
{
//TODO
return FAILURE;
}