isle/LEGO1/police.h

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#ifndef POLICE_H
#define POLICE_H
#include "legoworld.h"
// VTABLE 0x100d8a80
// SIZE 0x110
// Radio at 0xf8
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class Police : public LegoWorld {
public:
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Police();
virtual ~Police() override; // vtable+0x0
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virtual MxLong Notify(MxParam& p) override; // vtable+0x4
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// OFFSET: LEGO1 0x1005e1e0
inline virtual const char* ClassName() const override // vtable+0xc
{
// 0x100f0450
return "Police";
}
// OFFSET: LEGO1 0x1005e1f0
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, Police::ClassName()) || LegoWorld::IsA(name);
}
};
#endif // POLICE_H