isle/LEGO1/mxdsaction.h

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#ifndef MXDSACTION_H
#define MXDSACTION_H
#include "mxdsobject.h"
#include "mxvector.h"
#include "mxomni.h"
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// VTABLE 0x100dc098
// SIZE 0x94
class MxDSAction : public MxDSObject
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{
public:
enum
{
Flag_Enabled = 0x20,
};
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__declspec(dllexport) MxDSAction();
__declspec(dllexport) virtual ~MxDSAction();
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void CopyFrom(MxDSAction &p_dsAction);
MxDSAction &operator=(MxDSAction &p_dsAction);
// OFFSET: LEGO1 0x100ad980
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x101013f4
return "MxDSAction";
}
// OFFSET: LEGO1 0x100ad990
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, MxDSAction::ClassName()) || MxDSObject::IsA(name);
}
virtual MxU32 GetSizeOnDisk(); // vtable+18;
virtual void Deserialize(char **p_source, MxS16 p_unk24); // vtable+1c;
virtual MxLong GetDuration(); // vtable+24;
virtual void SetDuration(LONG p_duration); // vtable+28;
virtual MxDSAction *Clone(); // vtable+2c;
virtual void MergeFrom(MxDSAction &p_dsAction); // vtable+30;
virtual MxBool HasId(MxU32 p_objectId); // vtable+34;
virtual void SetSomeTimingField(MxLong p_someTimingField); // vtable+38;
virtual MxLong GetSomeTimingField(); // vtable+3c;
virtual MxLong GetCurrentTime(); // vtable+40;
void AppendData(MxU16 p_unkLength, const char *p_unkData);
inline MxU32 GetFlags() { return this->m_flags; }
inline void SetFlags(MxU32 m_flags) { this->m_flags = m_flags; }
private:
MxU32 m_sizeOnDisk;
MxU32 m_flags;
DWORD m_startTime;
protected:
MxLong m_duration;
MxS32 m_loopCount;
private:
MxVector3Data m_location;
MxVector3Data m_direction;
MxVector3Data m_up;
char *m_unkData;
MxU16 m_unkLength;
undefined4 m_unk84;
undefined4 m_unk88;
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MxOmni *m_omni; // 0x8c
MxLong m_someTimingField; // 0x90
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};
#endif // MXDSACTION_H