isle/LEGO1/legoroi.h

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#ifndef LEGOROI_H
#define LEGOROI_H
#include "mxtypes.h"
typedef MxBool (*ROIHandler)(char*, char*, MxU32);
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class LegoROI {
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public:
__declspec(dllexport) void SetDisplayBB(MxS32 p_displayBB);
__declspec(dllexport) static void configureLegoROI(MxS32 p_roi);
static void SetSomeHandlerFunction(ROIHandler p_func);
static MxBool CallTheHandlerFunction(
char* p_param,
MxFloat& p_red,
MxFloat& p_green,
MxFloat& p_blue,
MxFloat& p_other
);
static MxBool ColorAliasLookup(char* p_param, MxFloat& p_red, MxFloat& p_green, MxFloat& p_blue, MxFloat& p_other);
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};
#endif // LEGOROI_H