isle/LEGO1/lego/sources/misc/legoimage.cpp

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#include "legoimage.h"
#include "decomp.h"
#include "legostorage.h"
#include "memory.h"
DECOMP_SIZE_ASSERT(LegoPaletteEntry, 0x3);
DECOMP_SIZE_ASSERT(LegoImage, 0x310);
// FUNCTION: LEGO1 0x100994c0
LegoPaletteEntry::LegoPaletteEntry()
{
m_red = 0;
m_green = 0;
m_blue = 0;
}
// FUNCTION: LEGO1 0x100994d0
LegoResult LegoPaletteEntry::Read(LegoStorage* p_storage)
{
LegoResult result;
if ((result = p_storage->Read(&m_red, sizeof(m_red))) != SUCCESS) {
return result;
}
if ((result = p_storage->Read(&m_green, sizeof(m_green))) != SUCCESS) {
return result;
}
if ((result = p_storage->Read(&m_blue, sizeof(m_blue))) != SUCCESS) {
return result;
}
return SUCCESS;
}
// FUNCTION: LEGO1 0x10099520
LegoResult LegoPaletteEntry::Write(LegoStorage* p_storage)
{
LegoResult result;
if ((result = p_storage->Write(&m_red, sizeof(m_red))) != SUCCESS) {
return result;
}
if ((result = p_storage->Write(&m_green, sizeof(m_green))) != SUCCESS) {
return result;
}
if ((result = p_storage->Write(&m_blue, sizeof(m_blue))) != SUCCESS) {
return result;
}
return SUCCESS;
}
// FUNCTION: LEGO1 0x10099570
LegoImage::LegoImage()
{
m_width = 0;
m_height = 0;
m_count = 0;
m_bits = NULL;
}
// FUNCTION: LEGO1 0x100995a0
LegoImage::LegoImage(LegoU32 p_width, LegoU32 p_height)
{
m_width = p_width;
m_height = p_height;
m_count = 0;
m_bits = new LegoU8[m_width * m_height];
}
// FUNCTION: LEGO1 0x100995f0
LegoImage::~LegoImage()
{
if (m_bits) {
delete[] m_bits;
}
}
// FUNCTION: LEGO1 0x10099610
LegoResult LegoImage::Read(LegoStorage* p_storage, LegoU32 p_square)
{
LegoResult result;
if ((result = p_storage->Read(&m_width, sizeof(m_width))) != SUCCESS) {
return result;
}
if ((result = p_storage->Read(&m_height, sizeof(m_height))) != SUCCESS) {
return result;
}
if ((result = p_storage->Read(&m_count, sizeof(m_height))) != SUCCESS) {
return result;
}
for (LegoU32 i = 0; i < m_count; i++) {
if ((result = m_palette[i].Read(p_storage)) != SUCCESS) {
return result;
}
}
if (m_bits) {
delete[] m_bits;
}
m_bits = new LegoU8[m_width * m_height];
if ((result = p_storage->Read(m_bits, m_width * m_height)) != SUCCESS) {
return result;
}
if (p_square && m_width != m_height) {
LegoU8* newBits;
if (m_height < m_width) {
LegoU32 aspect = m_width / m_height;
newBits = new LegoU8[m_width * m_width];
LegoU8* src = m_bits;
LegoU8* dst = newBits;
for (LegoU32 row = 0; row < m_height; row++) {
if (aspect) {
for (LegoU32 dup = aspect; dup; dup--) {
memcpy(dst, src, m_width);
dst += m_width;
}
}
src += m_width;
}
m_height = m_width;
}
else {
LegoU32 aspect = m_height / m_width;
newBits = new LegoU8[m_height * m_height];
LegoU8* src = m_bits;
LegoU8* dst = newBits;
for (LegoU32 row = 0; row < m_height; row++) {
for (LegoU32 col = 0; col < m_width; col++) {
if (aspect) {
for (LegoU32 dup = aspect; dup; dup--) {
*dst = *src;
dst++;
}
}
src++;
}
}
m_width = m_height;
}
delete[] m_bits;
m_bits = newBits;
}
return SUCCESS;
}
// FUNCTION: LEGO1 0x100997e0
LegoResult LegoImage::Write(LegoStorage* p_storage)
{
LegoResult result;
if ((result = p_storage->Write(&m_width, sizeof(m_width))) != SUCCESS) {
return result;
}
if ((result = p_storage->Write(&m_height, sizeof(m_height))) != SUCCESS) {
return result;
}
if ((result = p_storage->Write(&m_count, sizeof(m_height))) != SUCCESS) {
return result;
}
for (LegoU32 i = 0; i < m_count; i++) {
if ((result = m_palette[i].Write(p_storage)) != SUCCESS) {
return result;
}
}
if (m_bits) {
if ((result = p_storage->Write(m_bits, m_width * m_height)) != SUCCESS) {
return result;
}
}
return SUCCESS;
}