isle/LEGO1/legohideanimpresenter.cpp

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#include "legohideanimpresenter.h"
// OFFSET: LEGO1 0x1006d7e0
LegoHideAnimPresenter::LegoHideAnimPresenter()
{
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Init();
}
// OFFSET: LEGO1 0x1006da50 STUB
void LegoHideAnimPresenter::Init()
{
}