isle/LEGO1/legobackgroundcolor.cpp

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#include "legobackgroundcolor.h"
#include "legoomni.h"
#include "legoutil.h"
// OFFSET: LEGO1 0x1003bfb0
LegoBackgroundColor::LegoBackgroundColor(const char* name, const char* colorString)
{
this->m_name.operator=(name);
this->m_name.ToUpperCase();
SetColorString(colorString);
}
// OFFSET: LEGO1 0x1003c070
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void LegoBackgroundColor::SetColorString(const char* colorString)
{
m_colorString.operator=(colorString);
m_colorString.ToLowerCase();
// WIP
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}