isle/LEGO1/lego/legoomni/include/legoextraactor.h

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#ifndef LEGOEXTRAACTOR_H
#define LEGOEXTRAACTOR_H
#include "legoanimactor.h"
/*
VTABLE: LEGO1 0x100d6c00 LegoAnimActor
VTABLE: LEGO1 0x100d6c10 LegoPathActor
VTABLE: LEGO1 0x100d6cdc LegoExtraActor
*/
// SIZE 0x1dc
class LegoExtraActor : public virtual LegoAnimActor {
public:
LegoExtraActor();
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
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// FUNCTION: LEGO1 0x1002b7a0
inline const char* ClassName() const override // vtable+0x0c
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{
// STRING: LEGO1 0x100f3204
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return "LegoExtraActor";
}
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
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// FUNCTION: LEGO1 0x1002b7c0
inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
return !strcmp(p_name, LegoExtraActor::ClassName()) || LegoAnimActor::IsA(p_name);
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}
virtual MxResult FUN_1002aae0();
private:
undefined4 m_unk0x08; // 0x08
undefined m_unk0x0c; // 0x0c
undefined m_unk0x0d; // 0x0d
undefined m_unk0x0e; // 0x0e
undefined4 m_unk0x10; // 0x10
undefined m_unk0x14; // 0x14
MxMatrix m_unk0x18; // 0x18
undefined4 m_unk0x60; // 0x60
undefined4 m_unk0x64; // 0x64
};
#endif // LEGOEXTRAACTOR_H