isle/LEGO1/hospital.cpp

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#include "hospital.h"
// OFFSET: LEGO1 0x100745e0 STUB
Hospital::Hospital()
{
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// TODO
}
// OFFSET: LEGO1 0x100747f0 STUB
Hospital::~Hospital()
{
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// TODO
}
// OFFSET: LEGO1 0x10074990 STUB
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MxLong Hospital::Notify(MxParam& p)
{
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// TODO
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return 0;
}