isle/LEGO1/lego/legoomni/include/legovideomanager.h

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#ifndef LEGOVIDEOMANAGER_H
#define LEGOVIDEOMANAGER_H
#include "decomp.h"
#include "legophonemelist.h"
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#include "mxvideomanager.h"
#include <ddraw.h>
class Lego3DManager;
class LegoROI;
class MxDirect3D;
class MxStopWatch;
namespace Tgl
{
class Renderer;
}
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
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// VTABLE: LEGO1 0x100d9c88
// SIZE 0x590
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class LegoVideoManager : public MxVideoManager {
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public:
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LegoVideoManager();
~LegoVideoManager() override;
int EnableRMDevice();
int DisableRMDevice();
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void EnableFullScreenMovie(MxBool p_enable);
void EnableFullScreenMovie(MxBool p_enable, MxBool p_scale);
void MoveCursor(MxS32 p_cursorX, MxS32 p_cursorY);
void ToggleFPS(MxBool p_visible);
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MxResult Tickle() override; // vtable+0x08
void Destroy() override; // vtable+0x18
MxResult Create(MxVideoParam& p_videoParam, MxU32 p_frequencyMS, MxBool p_createThread) override; // vtable+0x2c
MxResult RealizePalette(MxPalette*) override; // vtable+0x30
void UpdateView(MxU32 p_x, MxU32 p_y, MxU32 p_width, MxU32 p_height) override; // vtable+0x34
virtual MxPresenter* GetPresenterAt(MxS32 p_x, MxS32 p_y); // vtable+0x38
Enforce vtable match (#464) * vtable enforce * Vtable progress * IslePathActor subclasses * LegoState subclasses * LegoWorld subclasses * Presenter progress * Remaining presenters * All but two that need new files * Merge into vtable branch (#3) * Implement MxDisplaySurface::VTable0x44 (#467) * Update mxdisplaysurface.cpp * add arguments to header * Fix glitched bitmaps * WIP fixes * Match * Fix * Changes * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implmement PoliceState::VTable0x1c (#468) * Implmement PoliceState::VTable0x1c * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement Lego3DView::Render (#470) * Implement Lego3DView::Render * use MxDouble * Revert "use MxDouble" This reverts commit a006b60e2066b79ded3e15e143a302d8fd707deb. * Begin work on Police class (#469) * Begin work on Police class * Use JukeBox::e_policeStation value * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement MxDisplaySurface::CreateCursorSurface (#471) * Update mxdisplaysurface.cpp * Fixes * Update legovideomanager.cpp * Match to 100% --------- Co-authored-by: Christian Semmler <mail@csemmler.com> --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com> * Police fix * Finish * motocycle lower case * Update historybook.h * Update hospitalstate.h * Update jetski.h * Update legoinputmanager.h * Update legolocomotionanimpresenter.h * Update pizza.h * Update act3shark.h * Update ambulancemissionstate.h * Update bumpbouy.h * Update doors.h --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
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// FUNCTION: LEGO1 0x1007ab10
virtual LegoPhonemeList* GetPhonemeList() { return m_phonemeRefList; } // vtable+0x3c
void SetSkyColor(float p_red, float p_green, float p_blue);
void OverrideSkyColor(MxBool p_shouldOverride);
MxResult ResetPalette(MxBool p_ignoreSkyColor);
MxPresenter* GetPresenterByActionObjectName(const char* p_char);
void FUN_1007c520();
Tgl::Renderer* GetRenderer() { return m_renderer; }
// FUNCTION: BETA10 0x100117e0
Lego3DManager* Get3DManager() { return m_3dManager; }
LegoROI* GetViewROI() { return m_viewROI; }
MxDirect3D* GetDirect3D() { return m_direct3d; }
MxBool GetRender3D() { return m_render3d; }
double GetElapsedSeconds() { return m_elapsedSeconds; }
void SetRender3D(MxBool p_render3d) { m_render3d = p_render3d; }
void SetUnk0x554(MxBool p_unk0x554) { m_unk0x554 = p_unk0x554; }
private:
MxResult CreateDirect3D();
MxResult ConfigureD3DRM();
void DrawFPS();
inline void DrawCursor();
Tgl::Renderer* m_renderer; // 0x64
Lego3DManager* m_3dManager; // 0x68
LegoROI* m_viewROI; // 0x6c
undefined4 m_unk0x70; // 0x70
MxDirect3D* m_direct3d; // 0x74
undefined4 m_unk0x78[27]; // 0x78
MxBool m_render3d; // 0xe4
MxBool m_unk0xe5; // 0xe5
MxBool m_unk0xe6; // 0xe6
PALETTEENTRY m_paletteEntries[256]; // 0xe7
undefined m_padding0x4e7; // 0x4e7
LegoPhonemeList* m_phonemeRefList; // 0x4e8
MxBool m_isFullscreenMovie; // 0x4ec
MxPalette* m_palette; // 0x4f0
MxStopWatch* m_stopWatch; // 0x4f4
double m_elapsedSeconds; // 0x4f8
MxBool m_fullScreenMovie; // 0x500
MxBool m_drawCursor; // 0x501
MxS32 m_cursorXCopy; // 0x504
MxS32 m_cursorYCopy; // 0x508
MxS32 m_cursorX; // 0x50c
MxS32 m_cursorY; // 0x510
LPDIRECTDRAWSURFACE m_cursorSurface; // 0x514
RECT m_cursorRect; // 0x518
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LPDIRECTDRAWSURFACE m_unk0x528; // 0x528
MxBool m_drawFPS; // 0x52c
RECT m_fpsRect; // 0x530
HFONT m_arialFont; // 0x540
SIZE m_fpsSize; // 0x544
MxFloat m_unk0x54c; // 0x54c
MxFloat m_unk0x550; // 0x550
MxBool m_unk0x554; // 0x554
MxBool m_paused; // 0x555
undefined m_pad0x556[0x39]; // 0x556
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};
// SYNTHETIC: LEGO1 0x1007ab20
// LegoVideoManager::`scalar deleting destructor'
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#endif // LEGOVIDEOMANAGER_H