isle/LEGO1/mxdirect3d.h

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#ifndef MXDIRECT3D_H
#define MXDIRECT3D_H
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#include "decomp.h"
#include "mxdirectdraw.h"
#include "mxstl/stlcompat.h"
#include "mxtypes.h"
#include <d3d.h>
class MxDirect3D;
// SIZE 0xe4
class MxAssignedDevice {
public:
enum {
Flag_HardwareMode = 0x01,
Flag_PrimaryDevice = 0x02
};
MxAssignedDevice();
~MxAssignedDevice();
inline MxU32 GetFlags() { return m_flags; }
inline D3DDEVICEDESC& GetDesc() { return m_desc; }
friend class MxDirect3D;
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private:
GUID m_guid; // 0x00
MxU32 m_flags; // 0x10
D3DDEVICEDESC m_desc; // 0x14
MxDirectDraw::DeviceModesInfo* m_deviceInfo; // 0xe0
};
class MxDeviceEnumerate;
struct MxDriver;
struct MxDevice;
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
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// VTABLE: LEGO1 0x100db800
// SIZE 0x894
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class MxDirect3D : public MxDirectDraw {
public:
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MxDirect3D();
virtual ~MxDirect3D();
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virtual BOOL Create(
HWND hWnd,
BOOL fullscreen_1,
BOOL surface_fullscreen,
BOOL onlySystemMemory,
int width,
int height,
int bpp,
const PALETTEENTRY* pPaletteEntries,
int paletteEntryCount
) override; // vtable+0x04
virtual void Destroy() override; // vtable+0x08
virtual void DestroyButNotDirectDraw() override; // vtable+0x0c
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BOOL CreateIDirect3D();
BOOL D3DSetMode();
DWORD GetZBufferBitDepth(MxAssignedDevice* p_assignedDevice);
BOOL SetDevice(MxDeviceEnumerate& p_deviceEnumerate, MxDriver* p_driver, MxDevice* p_device);
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inline MxAssignedDevice* GetAssignedDevice() { return this->m_assignedDevice; };
inline IDirect3D2* GetDirect3D() { return this->m_pDirect3d; }
inline IDirect3DDevice2* GetDirect3DDevice() { return this->m_pDirect3dDevice; }
private:
MxAssignedDevice* m_assignedDevice; // 0x880
IDirect3D2* m_pDirect3d; // 0x884
IDirect3DDevice2* m_pDirect3dDevice; // 0x888
BOOL m_unk0x88c; // 0x88c
undefined4 m_unk0x890; // 0x890
};
// SIZE 0x1a4
struct MxDevice {
MxDevice() {}
~MxDevice();
MxDevice(
LPGUID p_guid,
LPSTR p_deviceDesc,
LPSTR p_deviceName,
LPD3DDEVICEDESC p_HWDesc,
LPD3DDEVICEDESC p_HELDesc
);
void Init(
LPGUID p_guid,
LPSTR p_deviceDesc,
LPSTR p_deviceName,
LPD3DDEVICEDESC p_HWDesc,
LPD3DDEVICEDESC p_HELDesc
);
LPGUID m_guid; // 0x00
char* m_deviceDesc; // 0x04
char* m_deviceName; // 0x08
D3DDEVICEDESC m_HWDesc; // 0x0c
D3DDEVICEDESC m_HELDesc; // 0xd8
MxBool operator==(MxDevice) const { return TRUE; }
MxBool operator<(MxDevice) const { return TRUE; }
};
// SIZE 0x0c
struct MxDisplayMode {
DWORD m_width; // 0x00
DWORD m_height; // 0x04
DWORD m_bitsPerPixel; // 0x08
MxBool operator==(MxDisplayMode) const { return TRUE; }
MxBool operator<(MxDisplayMode) const { return TRUE; }
};
// SIZE 0x190
struct MxDriver {
MxDriver() {}
~MxDriver();
MxDriver(LPGUID p_guid, LPSTR p_driverDesc, LPSTR p_driverName);
void Init(LPGUID p_guid, LPSTR p_driverDesc, LPSTR p_driverName);
LPGUID m_guid; // 0x00
char* m_driverDesc; // 0x04
char* m_driverName; // 0x08
DDCAPS m_ddCaps; // 0x0c
list<MxDevice> m_devices; // 0x178
list<MxDisplayMode> m_displayModes; // 0x184
MxBool operator==(MxDriver) const { return TRUE; }
MxBool operator<(MxDriver) const { return TRUE; }
};
// clang-format off
// TEMPLATE: LEGO1 0x1009b900
// list<MxDevice,allocator<MxDevice> >::~list<MxDevice,allocator<MxDevice> >
// clang-format on
// clang-format off
// TEMPLATE: LEGO1 0x1009b970
// list<MxDisplayMode,allocator<MxDisplayMode> >::~list<MxDisplayMode,allocator<MxDisplayMode> >
// clang-format on
// TEMPLATE: LEGO1 0x1009b9e0
// List<MxDevice>::~List<MxDevice>
// TEMPLATE: LEGO1 0x1009ba30
// List<MxDisplayMode>::~List<MxDisplayMode>
// clang-format off
// TEMPLATE: LEGO1 0x1009bf50
// list<MxDriver,allocator<MxDriver> >::~list<MxDriver,allocator<MxDriver> >
// clang-format on
// TEMPLATE: LEGO1 0x1009bfc0
// List<MxDriver>::~List<MxDriver>
// Compiler-generated copy ctor
// Part of this function are two more synthetic sub-routines,
// LEGO1 0x1009c400 and LEGO1 0x1009c460
// SYNTHETIC: LEGO1 0x1009c290
// MxDriver::MxDriver
// SYNTHETIC: LEGO1 0x1009d450
// MxDriver::`scalar deleting destructor'
// SYNTHETIC: LEGO1 0x1009d470
// MxDevice::`scalar deleting destructor'
// VTABLE: LEGO1 0x100db814
// SIZE 0x14
class MxDeviceEnumerate {
public:
MxDeviceEnumerate();
// FUNCTION: LEGO1 0x1009c010
~MxDeviceEnumerate() {}
virtual MxResult DoEnumerate(); // vtable+0x00
BOOL EnumDirectDrawCallback(LPGUID p_guid, LPSTR p_driverDesc, LPSTR p_driverName);
HRESULT EnumDisplayModesCallback(LPDDSURFACEDESC p_ddsd);
HRESULT EnumDevicesCallback(
LPGUID p_guid,
LPSTR p_deviceDesc,
LPSTR p_deviceName,
LPD3DDEVICEDESC p_HWDesc,
LPD3DDEVICEDESC p_HELDesc
);
const char* EnumerateErrorToString(HRESULT p_error);
MxS32 ParseDeviceName(const char* p_deviceId);
MxS32 ProcessDeviceBytes(MxS32 p_deviceNum, GUID& p_guid);
MxResult GetDevice(MxS32 p_deviceNum, MxDriver*& p_driver, MxDevice*& p_device);
MxS32 FUN_1009d0d0();
MxResult FUN_1009d210();
MxBool FUN_1009d370(MxDriver& p_driver);
MxBool FUN_1009d3d0(MxDevice& p_device);
static void BuildErrorString(const char*, ...);
static BOOL CALLBACK
DirectDrawEnumerateCallback(LPGUID p_guid, LPSTR p_driverDesc, LPSTR p_driverName, LPVOID p_context);
static HRESULT CALLBACK DisplayModesEnumerateCallback(LPDDSURFACEDESC p_ddsd, LPVOID p_context);
static HRESULT CALLBACK DevicesEnumerateCallback(
LPGUID p_guid,
LPSTR p_deviceDesc,
LPSTR p_deviceName,
LPD3DDEVICEDESC p_HWDesc,
LPD3DDEVICEDESC p_HELDesc,
LPVOID p_context
);
static undefined4 FUN_1009d1a0();
static undefined4 FUN_1009d1e0();
friend class MxDirect3D;
private:
list<MxDriver> m_list; // 0x04
MxBool m_initialized; // 0x10
};
// VTABLE: LEGO1 0x100d9cc8
// SIZE 0x14
class MxDeviceEnumerate100d9cc8 : public MxDeviceEnumerate {};
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#endif // MXDIRECT3D_H