isle/LEGO1/legoanimpresenter.cpp

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#include "legoanimpresenter.h"
// OFFSET: LEGO1 0x10068420 STUB
LegoAnimPresenter::LegoAnimPresenter()
{
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// TODO
}
// OFFSET: LEGO1 0x100686f0 STUB
void LegoAnimPresenter::Init()
{
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// TODO
}