isle/LEGO1/legophonemepresenter.cpp

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#include "legophonemepresenter.h"
DECOMP_SIZE_ASSERT(LegoPhonemePresenter, 0x88);
// OFFSET: LEGO1 0x1004e180
LegoPhonemePresenter::LegoPhonemePresenter()
{
Init();
}
// OFFSET: LEGO1 0x1004e3b0
void LegoPhonemePresenter::Init()
{
m_unk68 = 0;
m_unk6c = 0;
m_unk70 = 0;
m_unk84 = 0;
}
// OFFSET: LEGO1 0x1004e340
LegoPhonemePresenter::~LegoPhonemePresenter()
{
}