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#ifndef PIZZERIASTATE_H
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#define PIZZERIASTATE_H
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#include "isleactor.h"
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// VTABLE: LEGO1 0x100d5520
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// SIZE 0x84
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class Pizzeria : public IsleActor {
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public:
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// FUNCTION: LEGO1 0x1000e780
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inline virtual const char* ClassName() const override // vtable+0x0c
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{
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// GLOBAL: LEGO1 0x100f0380
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return "Pizzeria";
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}
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// FUNCTION: LEGO1 0x1000e790
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inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, Pizzeria::ClassName()) || IsleActor::IsA(p_name);
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}
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};
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#endif // PIZZERIASTATE_H
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