isle/LEGO1/jukeboxentity.h

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#ifndef JUKEBOXENTITY_H
#define JUKEBOXENTITY_H
#include "legoentity.h"
// VTABLE 0x100da8a0
// SIZE 0x6c
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class JukeBoxEntity : public LegoEntity {
public:
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JukeBoxEntity();
virtual ~JukeBoxEntity() override; // vtable+0x0
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// OFFSET: LEGO1 0x10085cc0
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f02f0
return "JukeBoxEntity";
}
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// OFFSET: LEGO1 0x10085cd0
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, JukeBoxEntity::ClassName()) || LegoEntity::IsA(name);
}
};
#endif // JUKEBOXENTITY_H