isle/LEGO1/legoentity.cpp

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#include "legoentity.h"
#include "legoomni.h"
#include "legoutil.h"
#include "define.h"
DECOMP_SIZE_ASSERT(LegoEntity, 0x68)
// OFFSET: LEGO1 0x1000c290
LegoEntity::~LegoEntity()
{
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Destroy(TRUE);
}
// OFFSET: LEGO1 0x100114f0 STUB
MxLong LegoEntity::Notify(MxParam &p)
{
// TODO
return 0;
}
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// OFFSET: LEGO1 0x100105f0
void LegoEntity::Reset()
{
float value = 0.0f;
m_vec1.EqualsScalar(&value);
value = 0.0f;
m_vec2.EqualsScalar(&value);
m_unk50 = 0;
m_unk54 = 0;
m_unk58 = 0;
m_actionArgString = NULL;
m_unk10 = 0;
m_unk11 = 0;
m_actionType = ExtraActionType_unknown;
m_actionArgNumber = -1;
m_unk59 = 4;
}
// OFFSET: LEGO1 0x100107e0 STUB
void LegoEntity::vtable18()
{
}
// OFFSET: LEGO1 0x10010810 STUB
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void LegoEntity::Destroy(MxBool)
{
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if (m_unk54) {
// TODO
}
delete[] m_actionArgString;
Reset();
}
// OFFSET: LEGO1 0x10010e10
void LegoEntity::ParseAction(char *p_extra)
{
char copy[1024];
char actionValue[1024];
strcpy(copy, p_extra);
if (KeyValueStringParse(actionValue, g_strACTION, copy)) {
m_actionType = MatchActionString(strtok(actionValue, g_parseExtraTokens));
if (m_actionType != ExtraActionType_exit) {
char *token = strtok(NULL, g_parseExtraTokens);
m_actionArgString = new char[strlen(token) + 1];
strcpy(m_actionArgString, token);
if (m_actionType != ExtraActionType_run) {
m_actionArgNumber = atoi(strtok(NULL, g_parseExtraTokens));
}
}
}
}