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#include "legoworld.h"
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#include "legoinputmanager.h"
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#include "legoomni.h"
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#include "mxactionnotificationparam.h"
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#include "mxnotificationparam.h"
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#include "mxomni.h"
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#include "mxticklemanager.h"
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DECOMP_SIZE_ASSERT(LegoWorld, 0xf8);
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MxBool g_isWorldActive;
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// STUB: LEGO1 0x10015820
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void FUN_10015820(MxU32, MxU32)
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{
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// TODO
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}
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// STUB: LEGO1 0x10015910
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void FUN_10015910(MxU32)
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{
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// TODO
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}
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// FUNCTION: LEGO1 0x100159c0
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void SetIsWorldActive(MxBool p_isWorldActive)
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{
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if (!p_isWorldActive)
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LegoOmni::GetInstance()->GetInputManager()->SetCamera(NULL);
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g_isWorldActive = p_isWorldActive;
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}
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// STUB: LEGO1 0x1001ca40
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LegoWorld::LegoWorld()
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{
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// TODO
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}
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// FUNCTION: LEGO1 0x1001d670
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MxBool LegoWorld::VTable0x5c()
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{
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return FALSE;
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}
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// FUNCTION: LEGO1 0x1001d680
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MxBool LegoWorld::VTable0x64()
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{
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return FALSE;
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}
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// STUB: LEGO1 0x1001dfa0
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LegoWorld::~LegoWorld()
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{
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// TODO
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}
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// STUB: LEGO1 0x1001e0b0
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MxResult LegoWorld::SetAsCurrentWorld(MxDSObject& p_dsObject)
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{
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// TODO
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x1001f5e0
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MxLong LegoWorld::Notify(MxParam& p_param)
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{
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MxLong ret = 0;
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switch (((MxNotificationParam&) p_param).GetNotification()) {
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case c_notificationEndAction: {
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MxPresenter* presenter = (MxPresenter*) ((MxEndActionNotificationParam&) p_param).GetSender();
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EndAction(presenter);
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ret = 1;
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break;
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}
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case c_notificationNewPresenter:
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TickleManager()->RegisterClient(this, 100);
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break;
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}
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return ret;
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}
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// STUB: LEGO1 0x1001f630
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void LegoWorld::VTable0x54()
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{
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// TODO
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}
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// STUB: LEGO1 0x1001fc80
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void LegoWorld::FUN_1001fc80(IslePathActor* p_actor)
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{
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}
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// STUB: LEGO1 0x10020220
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void LegoWorld::VTable0x58(MxCore* p_object)
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{
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// TODO
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}
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// STUB: LEGO1 0x10020f10
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void LegoWorld::EndAction(MxPresenter* p_presenter)
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{
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}
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// STUB: LEGO1 0x10021a70
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void LegoWorld::VTable0x68(MxBool p_add)
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{
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// TODO
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}
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// STUB: LEGO1 0x10022080
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MxResult LegoWorld::Tickle()
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{
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x10022340
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void LegoWorld::Stop()
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{
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TickleManager()->UnregisterClient(this);
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}
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// STUB: LEGO1 0x100727e0
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MxBool LegoWorld::FUN_100727e0(MxU32, Vector3Data& p_loc, Vector3Data& p_dir, Vector3Data& p_up)
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{
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return FALSE;
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}
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// STUB: LEGO1 0x10072980
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MxBool LegoWorld::FUN_10072980(MxU32, Vector3Data& p_loc, Vector3Data& p_dir, Vector3Data& p_up)
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{
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return FALSE;
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}
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// STUB: LEGO1 0x10073400
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void LegoWorld::FUN_10073400()
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{
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}
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// STUB: LEGO1 0x10073400
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void LegoWorld::FUN_10073430()
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{
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}
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