isle/LEGO1/mxstreamchunklist.cpp

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#include "mxstreamchunklist.h"
#include "mxstreamchunk.h"
DECOMP_SIZE_ASSERT(MxStreamChunkList, 0x18);
DECOMP_SIZE_ASSERT(MxStreamChunkListCursor, 0x10);
// OFFSET: LEGO1 0x100b5900
MxS8 MxStreamChunkList::Compare(MxStreamChunk* p_a, MxStreamChunk* p_b)
{
return p_a == p_b ? 0 : p_a < p_b ? -1 : 1;
}
// OFFSET: LEGO1 0x100b5920
void MxStreamChunkList::Destroy(MxStreamChunk* p_chunk)
{
if (p_chunk)
delete p_chunk;
}
// OFFSET: LEGO1 0x100b5930 TEMPLATE
// MxCollection<MxStreamChunk *>::Compare
// OFFSET: LEGO1 0x100b5990 TEMPLATE
// MxCollection<MxStreamChunk *>::Destroy
// OFFSET: LEGO1 0x100b59a0 TEMPLATE
// MxList<MxStreamChunk *>::~MxList<MxStreamChunk *>
// OFFSET: LEGO1 0x100b5aa0 TEMPLATE
// MxCollection<MxStreamChunk *>::`scalar deleting destructor'
// OFFSET: LEGO1 0x100b5b10 TEMPLATE
// MxList<MxStreamChunk *>::`scalar deleting destructor'