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167 lines
4.1 KiB
C
167 lines
4.1 KiB
C
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#ifndef BUILDINGS_H
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#define BUILDINGS_H
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#include "buildingentity.h"
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// VTABLE: LEGO1 0x100d48a8
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// SIZE 0x68
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class RaceStandsEntity : public BuildingEntity {
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// FUNCTION: LEGO1 0x1000efa0
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inline const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f0300
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return "RaceStandsEntity";
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}
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// FUNCTION: LEGO1 0x1000efb0
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, RaceStandsEntity::ClassName()) || BuildingEntity::IsA(p_name);
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}
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MxLong VTable0x50(MxParam& p_param) override;
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// SYNTHETIC: LEGO1 0x1000f9e0
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// RaceStandsEntity::`scalar deleting destructor'
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};
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// VTABLE: LEGO1 0x100d4a18
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// SIZE 0x68
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class BeachHouseEntity : public BuildingEntity {
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public:
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// FUNCTION: LEGO1 0x1000ee80
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inline const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f0314
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return "BeachHouseEntity";
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}
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// FUNCTION: LEGO1 0x1000ee90
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, BeachHouseEntity::ClassName()) || BuildingEntity::IsA(p_name);
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}
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MxLong VTable0x50(MxParam& p_param) override;
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// SYNTHETIC: LEGO1 0x1000f970
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// BeachHouseEntity::`scalar deleting destructor'
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};
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// VTABLE: LEGO1 0x100d4ab0
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// SIZE 0x68
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class PoliceEntity : public BuildingEntity {
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public:
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// FUNCTION: LEGO1 0x1000ed60
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inline const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f0328
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return "PoliceEntity";
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}
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// FUNCTION: LEGO1 0x1000ed70
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, PoliceEntity::ClassName()) || BuildingEntity::IsA(p_name);
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}
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MxLong VTable0x50(MxParam& p_param) override; // vtable+0x50
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// SYNTHETIC: LEGO1 0x1000f900
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// PoliceEntity::`scalar deleting destructor'
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};
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// VTABLE: LEGO1 0x100d4b90
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// SIZE 0x68
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class InfoCenterEntity : public BuildingEntity {
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public:
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// FUNCTION: LEGO1 0x1000ea00
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inline const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f035c
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return "InfoCenterEntity";
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}
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// FUNCTION: LEGO1 0x1000ea10
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, InfoCenterEntity::ClassName()) || BuildingEntity::IsA(p_name);
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}
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MxLong VTable0x50(MxParam& p_param) override; // vtable+0x50
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// SYNTHETIC: LEGO1 0x1000f7b0
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// InfoCenterEntity::`scalar deleting destructor'
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};
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// VTABLE: LEGO1 0x100d5068
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// SIZE 0x68
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class HospitalEntity : public BuildingEntity {
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public:
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// FUNCTION: LEGO1 0x1000ec40
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inline const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f0338
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return "HospitalEntity";
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}
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// FUNCTION: LEGO1 0x1000ec50
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, HospitalEntity::ClassName()) || BuildingEntity::IsA(p_name);
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}
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MxLong VTable0x50(MxParam& p_param) override; // vtable+0x50
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// SYNTHETIC: LEGO1 0x1000f820
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// HospitalEntity::`scalar deleting destructor'
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};
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// VTABLE: LEGO1 0x100d5200
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// SIZE 0x68
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class JailEntity : public BuildingEntity {
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// FUNCTION: LEGO1 0x1000f0c0
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inline const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f0300
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return "RaceStandsEntity";
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}
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// FUNCTION: LEGO1 0x1000f0d0
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, JailEntity::ClassName()) || BuildingEntity::IsA(p_name);
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}
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// STUB: LEGO1 0x100154f0
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MxLong VTable0x50(MxParam& p_param) override { return 0; }
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// SYNTHETIC: LEGO1 0x1000fac0
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// JailEntity::`scalar deleting destructor'
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};
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// VTABLE: LEGO1 0x100d5258
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// SIZE 0x68
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class GasStationEntity : public BuildingEntity {
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public:
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// FUNCTION: LEGO1 0x1000eb20
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inline const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f0348
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return "GasStationEntity";
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}
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// FUNCTION: LEGO1 0x1000eb30
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, GasStationEntity::ClassName()) || BuildingEntity::IsA(p_name);
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}
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MxLong VTable0x50(MxParam& p_param) override;
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// SYNTHETIC: LEGO1 0x1000f890
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// GasStationEntity::`scalar deleting destructor'
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};
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#endif // BUILDINGS_H
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