isle/LEGO1/mxstring.h

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#ifndef MXSTRING_H
#define MXSTRING_H
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#include "mxcore.h"
// VTABLE 0x100dc110
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class MxString : public MxCore {
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public:
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__declspec(dllexport) MxString(const MxString&);
__declspec(dllexport) virtual ~MxString();
__declspec(dllexport) const MxString& operator=(const char*);
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MxString();
MxString(const char*);
void ToUpperCase();
void ToLowerCase();
MxString& operator=(const MxString&);
MxString operator+(const char*);
MxString& operator+=(const char*);
inline MxS8 Compare(const MxString& p_str) const { return strcmp(m_data, p_str.m_data); }
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inline const char* GetData() const { return m_data; }
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private:
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char* m_data;
MxU16 m_length;
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};
#endif // MXSTRING_H