isle/LEGO1/mxdsobject.h

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#ifndef MXDSOBJECT_H
#define MXDSOBJECT_H
#include "decomp.h"
#include "mxatomid.h"
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#include "mxcore.h"
#include "mxdstypes.h"
// TODO: Find proper compilation unit to put this
// OFFSET: LEGO1 0x10005530 TEMPLATE
// MxDSObject::SetAtomId
// VTABLE 0x100dc868
// SIZE 0x2c
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class MxDSObject : public MxCore {
public:
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MxDSObject();
virtual ~MxDSObject() override;
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void CopyFrom(MxDSObject& p_dsObject);
MxDSObject& operator=(MxDSObject& p_dsObject);
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__declspec(dllexport) void SetObjectName(const char* p_objectName);
void SetSourceName(const char* p_sourceName);
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// OFFSET: LEGO1 0x100bf730
inline virtual const char* ClassName() const override { return "MxDSObject"; }; // vtable+0c
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// OFFSET: LEGO1 0x100bf740
inline virtual MxBool IsA(const char* name) const override
{
return !strcmp(name, MxDSObject::ClassName()) || MxCore::IsA(name);
}; // vtable+10;
virtual undefined4 unk14(); // vtable+14;
virtual MxU32 GetSizeOnDisk(); // vtable+18;
virtual void Deserialize(char** p_source, MxS16 p_unk24); // vtable+1c;
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inline virtual void SetAtomId(MxAtomId p_atomId) { this->m_atomId = p_atomId; } // vtable+20;
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inline const MxAtomId& GetAtomId() { return this->m_atomId; }
inline MxU32 GetObjectId() { return this->m_objectId; }
inline MxS16 GetUnknown24() { return this->m_unk24; }
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inline void SetObjectId(MxU32 p_objectId) { this->m_objectId = p_objectId; }
inline void SetUnknown24(MxS16 p_unk24) { this->m_unk24 = p_unk24; }
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inline const char* GetSourceName() const { return this->m_sourceName; }
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inline void SetType(MxDSType p_type) { this->m_type = p_type; }
inline MxDSType GetType() const { return (MxDSType) this->m_type; }
private:
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MxU32 m_sizeOnDisk; // 0x8
MxU16 m_type; // 0xc
char* m_sourceName; // 0x10
undefined4 m_unk14; // 0x14
char* m_objectName; // 0x18
MxU32 m_objectId; // 0x1c
MxAtomId m_atomId; // 0x20
MxS16 m_unk24; // 0x24
undefined4 m_unk28; // 0x28
};
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MxDSObject* DeserializeDSObjectDispatch(char**, MxS16);
#endif // MXDSOBJECT_H