isle/LEGO1/mxdirect3d.cpp

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#include "mxdirect3d.h"
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#include <stdio.h> // for vsprintf
DECOMP_SIZE_ASSERT(MxDirect3D, 0x894);
DECOMP_SIZE_ASSERT(MxDeviceModeFinder, 0xe4);
DECOMP_SIZE_ASSERT(MxDeviceEnumerate, 0x198);
// OFFSET: LEGO1 0x1009b0a0
MxDirect3D::MxDirect3D()
{
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this->m_pDirect3d = NULL;
this->m_pDirect3dDevice = NULL;
this->m_unk88c = NULL;
this->m_pDeviceModeFinder = NULL;
}
// OFFSET: LEGO1 0x1009b140
MxDirect3D::~MxDirect3D()
{
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Destroy();
}
// OFFSET: LEGO1 0x1009b1a0
BOOL MxDirect3D::Create(
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HWND hWnd,
BOOL fullscreen_1,
BOOL surface_fullscreen,
BOOL onlySystemMemory,
int width,
int height,
int bpp,
const PALETTEENTRY* pPaletteEntries,
int paletteEntryCount
)
{
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BOOL success = FALSE;
BOOL ret = MxDirectDraw::Create(
hWnd,
fullscreen_1,
surface_fullscreen,
onlySystemMemory,
width,
height,
bpp,
pPaletteEntries,
paletteEntryCount
);
if (ret && CreateIDirect3D() && D3DSetMode())
success = TRUE;
if (!success)
FUN_1009D920();
return success;
}
// OFFSET: LEGO1 0x1009b210
void MxDirect3D::Destroy()
{
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if (this->m_pDirect3dDevice) {
this->m_pDirect3dDevice->Release();
this->m_pDirect3dDevice = NULL;
}
if (this->m_pDirect3d) {
this->m_pDirect3d->Release();
this->m_pDirect3d = NULL;
}
if (this->m_pDeviceModeFinder) {
delete m_pDeviceModeFinder;
this->m_pDeviceModeFinder = NULL;
}
// This should get deleted by MxDirectDraw::Destroy
if (m_pCurrentDeviceModesList) {
// delete m_pCurrentDeviceModesList; // missing?
m_pCurrentDeviceModesList = NULL;
}
MxDirectDraw::Destroy();
}
// OFFSET: LEGO1 0x1009b290
void MxDirect3D::Clear()
{
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if (this->m_pDirect3dDevice) {
this->m_pDirect3dDevice->Release();
this->m_pDirect3dDevice = NULL;
}
if (this->m_pDirect3d) {
this->m_pDirect3d->Release();
this->m_pDirect3d = NULL;
}
MxDirectDraw::DestroyButNotDirectDraw();
}
// OFFSET: LEGO1 0x1009b2d0
BOOL MxDirect3D::CreateIDirect3D()
{
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MxResult ret = IDirect3D_QueryInterface(m_pDirectDraw, IID_IDirect3D2, (LPVOID*) &m_pDirect3d);
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if (ret) {
Error("Creation of IDirect3D failed", ret);
return FALSE;
}
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return TRUE;
}
// OFFSET: LEGO1 0x1009b310 STUB
BOOL MxDirect3D::D3DSetMode()
{
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// TODO
// if (m_pDeviceModeFinder)
Error("This device cannot support the current display mode", 0);
OutputDebugString("MxDirect3D::D3DSetMode() front lock failed\n");
OutputDebugString("MxDirect3D::D3DSetMode() back lock failed\n");
return TRUE;
}
// OFFSET: LEGO1 0x1009b8b0
MxDeviceModeFinder::MxDeviceModeFinder()
{
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memset(this, 0, sizeof(*this));
}
// OFFSET: LEGO1 0x1009b8d0
MxDeviceModeFinder::~MxDeviceModeFinder()
{
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if (m_deviceInfo) {
delete m_deviceInfo;
m_deviceInfo = NULL;
}
}
// OFFSET: LEGO1 0x1009c070 STUB
BOOL MxDeviceEnumerate::FUN_1009c070()
{
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// TODO
// HRESULT ret = DirectDrawCreate();
HRESULT ret = 0;
if (ret) {
MxDirect3D::BuildErrorString("GetCaps failed: %s\n", EnumerateErrorToString(ret));
}
// IDirect3D2_EnumDevices
return TRUE;
}
// OFFSET: LEGO1 0x1009c4c0
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void MxDirect3D::BuildErrorString(const char* p_format, ...)
{
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va_list args;
char buf[512];
va_start(args, p_format);
vsprintf(buf, p_format, args);
va_end(args);
OutputDebugString(buf);
}
// OFFSET: LEGO1 0x1009c6c0
MxResult MxDeviceEnumerate::_DoEnumerate()
{
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// TODO: what does ECX refer to in this context?
if (m_unk010_flag)
return FAILURE;
HRESULT ret = DirectDrawEnumerate(EnumerateCallback, this);
if (ret) {
MxDirect3D::BuildErrorString("DirectDrawEnumerate returned error %s\n", EnumerateErrorToString(ret));
return FAILURE;
}
m_unk010_flag = TRUE;
return SUCCESS;
}
// OFFSET: LEGO1 0x1009c710 STUB
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BOOL FAR PASCAL EnumerateCallback(GUID FAR*, LPSTR, LPSTR, LPVOID)
{
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// TODO
return FALSE;
}
// OFFSET: LEGO1 0x1009c730 STUB
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const char* MxDeviceEnumerate::EnumerateErrorToString(HRESULT p_error)
{
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// TODO: This is a list of error messages, similar to the function in
// MxDirectDraw, except that this one now contains the Direct3D errors.
// Probably just copied from a sample file in the dx5 sdk.
return "";
}