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#ifndef MXCORE_H
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#define MXCORE_H
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#include "compat.h"
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#include "mxtypes.h"
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#include <string.h>
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class MxParam;
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2023-11-21 03:44:45 -05:00
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// TODO: Find proper compilation unit to put these
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// OFFSET: LEGO1 0x100140d0 TEMPLATE
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// MxCore::IsA
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// OFFSET: LEGO1 0x100144c0 TEMPLATE
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// MxCore::ClassName
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// VTABLE 0x100dc0f8
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// SIZE 0x8
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class MxCore {
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public:
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__declspec(dllexport) MxCore();
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__declspec(dllexport) virtual ~MxCore(); // vtable+00
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__declspec(dllexport) virtual MxLong Notify(MxParam& p); // vtable+04
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virtual MxResult Tickle(); // vtable+08
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inline virtual const char* ClassName() const // vtable+0c
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{
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// 0x100f007c
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return "MxCore";
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}
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inline virtual MxBool IsA(const char* name) const // vtable+10
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{
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return !strcmp(name, MxCore::ClassName());
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}
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inline MxU32 GetId() { return m_id; }
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private:
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MxU32 m_id;
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};
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#endif // MXCORE_H
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